SUBDIRS = . audio gfx m4 maps pixmaps po scripts pkgdatadir = $(gamedatadir) pkgdata_DATA = gamename.txt character.data mapengine.data quest.data audio.data EXTRA_DIST = config.rpath mkinstalldirs config.rpath $(pkgdata_DATA) PLAYING autogen.sh ABOUT-NLS \ debian/README.debian debian/adonthell-wastesedge.6 debian/changelog \ debian/control debian/copyright debian/dirs debian/rules debian/menu \ debian/compat debian/docs wastesedge.spec.in wastesedge.spec \ win32/COPYING win32/PLAYING.txt win32/prepare.bat win32/README.txt \ win32/wastesedge.ico win32/wastesedge.nsi \ pixmaps/wastesedge_16x16.xpm pixmaps/wastesedge_32x32.xpm \ osx/Copying.html osx/Install.html osx/Playing.html osx/ReadMe.html \ osx/adonthell.icns bin_SCRIPTS = adonthell-wastesedge CLEANFILES = $(bin_SCRIPTS) # -- clean game directory before installing install-exec-local: rm -Rf $DESTDIR$(gamedatadir) adonthell-wastesedge: Makefile echo -e "#!/bin/sh\n\n$(adonthell_binary) wastesedge" > adonthell-wastesedge # -- make sure the data directory gets deleted uninstall-local: rm -rf $DESTDIR$(gamedatadir) ACLOCAL_AMFLAGS = -I m4