# # (C) Copyright 2001/2002 Kai Sterker # Part of the Adonthell Project http://adonthell.linuxgames.com # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY. # # See the COPYING file for more details # # -- Movement schedule for Janesta Skywind # # She'll busy herself in Silverhair's room import adonthell import schedule import random def _(message): return message class janesta (schedule.speak): def __init__ (self, mapcharacterinstance): self.myself = mapcharacterinstance # -- make random remarks self.speech = [_("Oh, dear. Oh, dear."), \ _("What will happen to us if they take the Mistress?"), \ _("I must do something about this awful room."), \ _("Oh, how do they expect us to live decently in a place like this?")] self.speech_delay = (25, 45) schedule.speak.__init__(self) self.coords = [(1, 3, adonthell.STAND_NORTH), \ (6, 3, adonthell.STAND_NORTH), \ (1, 5, adonthell.STAND_SOUTH), \ (4, 2, adonthell.STAND_WEST)] self.myself.set_callback (self.goal_reached) def walk (self): x, y, dir = self.coords[random.randrange (0, 4)] self.myself.set_goal (x, y, dir) def goal_reached (self): delay = "%it" % random.randrange (10, 30) self.myself.time_callback (delay, self.walk)