1577: Added better error handling on SDL img load failures 1576: Updated scoring 1565: Changed scoring system; 3 blocks=3 points, 4 blocks = 6 points, 5 blocks = 9 points 1564: Added music mute key 1563: Fixed bug in makefile 1562: Rework of game action and event communications; exploding blocks cause flying points around 1561: Changed changelog format 1560: Bugfix in changelog generation 1559: Added changelog to dists 1558: Falling blocks can't make rows 1553: Changed dist making in makefile 1552: Added version number to help png 1551: Volume bug... 1550: Bugfix: volume could not go lower then 4 1549: Bugfix: blockfall rate increased during pause 1548: Recoded mp3 at lower bitrate 1547: Added smpeg.dll for win32 1546: Moved .ogg to .mp3 because of win32 1545: Renamed ogg to mp3 1544: Renamed ogg to mp3 1543: Added music track 1542: Added md5 checksums 1539: Updated readme 1529: Updated README 1528: Updated COPYING file 1527: Readme update 1524: Added windows libs to svn 1523: Added README to win32 installer 1522: Added windows installer + COPYING file 1520: Upload README on make dist ; README updates 1515: Help screen update 1514: Added intro/help screen 1513: Renamed rc file 1512: Fixed possible FPE in earthquake delta code 1511: Added windows icon to appmenu 1510: Fixed typo in makefile 1509: Added pgm title + windows icon 1508: Updated documentation 1507: Now *everything* shakes during earthquake 1506: Earthquake now costs 50 points 1505: Nicer earthquake visualisation 1504: Changed readme.txt to CRLF format 1503: Renamed README to README.TXT 1502: Added earthquake 1501: Small cleanup 1500: Added version number to makefile and dists 1499: Cleanup; cursor keys work also at IDLE or GAME_OVER 1498: Reduced volume of bonuz.wav 1497: Reduced size of wav files 1496: Reworked find-same-in-a-row algorithm; check for cursor position 1495: Removed unused blits 1493: Allow game to run without audio 1492: Removed .svn files from dists 1488: Added readme 1487: Import game