#ifndef __GAME_ERRORS_H #define __GAME_ERRORS_H /* game_errors.h Copyright (C) 1991-2001 and beyond by Bungie Studios, Inc. and the "Aleph One" developers. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. This license is contained in the file "COPYING", which is included with this source code; it is available online at http://www.gnu.org/licenses/gpl.html Monday, June 12, 1995 9:24:29 AM- rdm created. */ enum { /* types */ systemError, gameError, NUMBER_OF_TYPES }; enum { /* Game Errors */ errNone= 0, errMapFileNotSet, errIndexOutOfRange, errTooManyOpenFiles, errUnknownWadVersion, errWadIndexOutOfRange, errServerDied, errUnsyncOnLevelChange, NUMBER_OF_GAME_ERRORS }; void set_game_error(short type, short error_code); short get_game_error(short *type); bool error_pending(void); void clear_game_error(void); #endif