## Process this file with automake to produce Makefile.in noinst_LIBRARIES = libmodelview.a libmodelview_a_SOURCES = Model3D.h ModelRenderer.h Dim3_Loader.h QD3D_Loader.h \ StudioLoader.h WavefrontLoader.h \ \ Model3D.cpp ModelRenderer.cpp Dim3_Loader.cpp StudioLoader.cpp \ WavefrontLoader.cpp INCLUDES = -I$(top_srcdir)/Source_Files/CSeries -I$(top_srcdir)/Source_Files/Expat \ -I$(top_srcdir)/Source_Files/Files -I$(top_srcdir)/Source_Files/GameWorld \ -I$(top_srcdir)/Source_Files/Input -I$(top_srcdir)/Source_Files/Misc \ -I$(top_srcdir)/Source_Files/Network -I$(top_srcdir)/Source_Files/Pfhortran \ -I$(top_srcdir)/Source_Files/RenderMain -I$(top_srcdir)/Source_Files/RenderOther \ -I$(top_srcdir)/Source_Files/Sound -I$(top_srcdir)/Source_Files/XML