#ifndef _DIRECTDRAWSURFACE_H_ #define _DIRECTDRAWSURFACE_H_ /* Copyright (C) 2005 and beyond by Bungie Studios, Inc. and the "Aleph One" developers. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. This license is contained in the file "COPYING", which is included with this source code; it is available online at http://www.gnu.org/licenses/gpl.html */ /* * Written in 2005 by Gregory Smith * From the Directx9 reference * http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c/directx/graphics/reference/ddsfilereference/ddsfileformat.asp */ #include "cstypes.h" #ifndef __DDRAW_INCLUDED__ #define DDSD_CAPS 0x00000001 #define DDSD_HEIGHT 0x00000002 #define DDSD_WIDTH 0x00000004 #define DDSD_PITCH 0x00000008 #define DDSD_PIXELFORMAT 0x00001000 #define DDSD_MIPMAPCOUNT 0x00002000 #define DDSD_LINEARSIZE 0x00008000 #define DDSD_DEPTH 0x00800000 #define DDPF_ALPHAPIXELS 0x00000001 #define DDPF_FOURCC 0x00000004 #define DDPF_RGB 0x00000040 #define DDSCAPS_COMPLEX 0x00000008 #define DDSCAPS_TEXTURE 0x00001000 #define DDSCAPS_MIPMAP 0x00400000 #define DDSCAPS2_CUBEMAP 0x00000200 #define DDSCAPS2_VOLUME 0x00200000 struct DDSURFACEDESC2 { uint32 dwSize; uint32 dwFlags; uint32 dwHeight; uint32 dwWidth; uint32 dwPitchOrLinearSize; uint32 dwDepth; uint32 dwMipMapCount; uint32 dwReserved1[11]; struct { uint32 dwSize; uint32 dwFlags; uint32 dwFourCC; uint32 dwRGBBitCount; uint32 dwRBitMask; uint32 dwGBitMask; uint32 dwBBitMask; uint32 dwRGBAlphaBitMask; } ddpfPixelFormat; struct { uint32 dwCaps1; uint32 dwCaps2; uint32 Reserved[2]; } ddsCaps; uint32 dwReserved2; }; #endif #endif