#ifndef __SHAPE_DEFINITIONS_H #define __SHAPE_DEFINITIONS_H /* SHAPE_DEFINITIONS.H Copyright (C) 1991-2001 and beyond by Bungie Studios, Inc. and the "Aleph One" developers. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. This license is contained in the file "COPYING", which is included with this source code; it is available online at http://www.gnu.org/licenses/gpl.html Tuesday, August 29, 1995 9:56:56 AM (Jason) Aug 14, 2000 (Loren Petrich): Turned collection and shading-table handles into pointers, because handles are needlessly MacOS-specific, and because these are variable-format objects. */ /* ---------- structures */ struct collection_header /* 32 bytes on disk */ { int16 status; uint16 flags; int32 offset, length; int32 offset16, length16; // LP: handles to pointers collection_definition *collection; byte *shading_tables; }; const int SIZEOF_collection_header = 32; /* ---------- globals */ static struct collection_header collection_headers[MAXIMUM_COLLECTIONS]; #endif