## Process this file with automake to produce Makefile.in noinst_LIBRARIES = librenderother.a librenderother_a_SOURCES = ChaseCam.h computer_interface.h \ fades.h FontHandler.h game_window.h HUDRenderer.h \ HUDRenderer_OGL.h HUDRenderer_SW.h images.h motion_sensor.h \ OGL_Blitter.h OGL_LoadScreen.h overhead_map.h OverheadMap_OGL.h OverheadMapRenderer.h OverheadMap_SDL.h \ screen_definitions.h screen_drawing.h screen.h \ screen_shared.h sdl_fonts.h TextLayoutHelper.h TextStrings.h ViewControl.h \ \ ChaseCam.cpp computer_interface.cpp fades.cpp FontHandler.cpp game_window.cpp \ HUDRenderer.cpp HUDRenderer_OGL.cpp HUDRenderer_SW.cpp \ images.cpp motion_sensor.cpp OGL_Blitter.cpp OGL_LoadScreen.cpp overhead_map.cpp OverheadMap_OGL.cpp \ OverheadMapRenderer.cpp OverheadMap_SDL.cpp screen_drawing.cpp screen_sdl.cpp \ sdl_fonts.cpp TextLayoutHelper.cpp TextStrings.cpp ViewControl.cpp INCLUDES = -I$(top_srcdir)/Source_Files/CSeries -I$(top_srcdir)/Source_Files/Files \ -I$(top_srcdir)/Source_Files/GameWorld -I$(top_srcdir)/Source_Files/Input \ -I$(top_srcdir)/Source_Files/Lua -I$(top_srcdir)/Source_Files/Misc \ -I$(top_srcdir)/Source_Files/ModelView -I$(top_srcdir)/Source_Files/Network \ -I$(top_srcdir)/Source_Files/Pfhortran -I$(top_srcdir)/Source_Files/RenderMain \ -I$(top_srcdir)/Source_Files/Sound -I$(top_srcdir)/Source_Files/XML \ -I$(top_srcdir)/Source_Files