------------------------------------------------------------------------------[[ -- Filename: arm_armor.lua -- -- Description: This file contains the definitions of all head armors that exist -- in Hero of Allacrost. Each armor has a unique integer identifier that is used -- as its key in the armor table below. -- -- Note (1): Armors ids do *not* need to be sequential. When you make a new -- armor, keep it grouped with similar arm armor types (shields, gauntlets, -- etc.) and keep some space between groups. This way, we won't get a garbled -- mess of arm armor definitions. -- -- Note (2): Valid ids for head armors are 40001-50000. Do not go out of bounds -- with this limit, as other value ranges correspond to other types of objects -- (items, weapons, etc.) ------------------------------------------------------------------------------]] -- All armor definitions are stored in this table if (armor == nil) then armor = {} end -- ----------------------------------------------------------------------------- -- IDs 40001-40500 are reserved for shields -- ----------------------------------------------------------------------------- armor[40001] = { name = "Karlate Shield", description = "Standard Karlate issued equipment. Strong wooden oak protects from all but the heaviest of assaults.", icon = "img/icons/armor/karlate_shield.png", physical_defense = 2, metaphysical_defense = 0, standard_price = 90, usable_by = hoa_global.GameGlobal.GLOBAL_CHARACTER_CLAUDIUS, slots = 0 } armor[40002] = { name = "Phoenix Shield", description = "A tall steel shield with a mighty phoenix embroidered on the front.", icon = "img/icons/armor/phoenix_shield.png", physical_defense = 6, metaphysical_defense = 6, standard_price = 150, usable_by = hoa_global.GameGlobal.GLOBAL_CHARACTER_CLAUDIUS, slots = 0 } -- ----------------------------------------------------------------------------- -- IDs 40501-41000 are reserved for bracelets -- ----------------------------------------------------------------------------- armor[40501] = { name = "Stone Bracelet", description = "A bracelet crafted out of soft limestone.", icon = "img/icons/armor/stone_bracelet.png", physical_defense = 4, metaphysical_defense = 1, standard_price = 130, usable_by = hoa_global.GameGlobal.GLOBAL_CHARACTER_LAILA, slots = 0 }