------------------------------------------------------------------------------[[ -- Filename: leg_armor.lua -- -- Description: This file contains the definitions of all leg armors that exist -- in Hero of Allacrost. Each armor has a unique integer identifier that is used -- as its key in the armor table below. -- -- Note (1): Armors ids do *not* need to be sequential. When you make a new -- armor, keep it grouped with similar leg armor types (greaves, leggings, -- etc.) and keep some space between groups. This way, we won't get a garbled -- mess of leg armor definitions. -- -- Note (2): Valid ids for head armors are 50001-60000. Do not go out of bounds -- with this limit, as other value ranges correspond to other types of objects -- (items, weapons, etc.) ------------------------------------------------------------------------------]] -- All armor definitions are stored in this table if (armor == nil) then armor = {} end -- ----------------------------------------------------------------------------- -- IDs 50001-50500 are reserved for greaves -- ----------------------------------------------------------------------------- armor[50001] = { name = "Karlate Greaves", description = "Standard Karlate issued equipment. Light metal alloy protects the legs while minimizing the negative impact on movement.", icon = "img/icons/armor/karlate_greaves.png", physical_defense = 3, metaphysical_defense = 0, standard_price = 120, usable_by = hoa_global.GameGlobal.GLOBAL_CHARACTER_CLAUDIUS, slots = 0 } -- ----------------------------------------------------------------------------- -- IDs 50501-51000 are reserved for light footwear -- ----------------------------------------------------------------------------- armor[50501] = { name = "Leather Sandals", description = "Light footwear that while fashionable, was not designed for battle and affords very poor protection for the user.", icon = "img/icons/armor/leather_sandals.png", physical_defense = 1, metaphysical_defense = 1, standard_price = 80, usable_by = hoa_global.GameGlobal.GLOBAL_CHARACTER_LAILA, slots = 0 } armor[50502] = { name = "Leather Boots", description = "Comfortable leather that protects the entire foot and lower region of the shin.", icon = "img/icons/armor/leather_boots.png", physical_defense = 3, metaphysical_defense = 1, standard_price = 120, usable_by = hoa_global.GameGlobal.GLOBAL_CHARACTER_LAILA, slots = 0 }