// // Cross-platform free Puyo-Puyo clone. // Copyright (C) 2006, 2007 Emma's Software // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // #if !defined (AMOEBAX_NORMAL_SETUP_STATE_H) #define AMOEBAX_NORMAL_SETUP_STATE_H #include #include "IState.h" #include "Surface.h" #include "Font.h" namespace Amoebax { /// /// \class NormalSetupState. /// \brief Normalt's set-up. /// class NormalSetupState: public IState { public: NormalSetupState (); virtual void activate (void); virtual void joyMotion (uint8_t joystick, uint8_t axis, int16_t value); virtual void joyDown (uint8_t joystick, uint8_t button); virtual void joyUp (uint8_t joystick, uint8_t button); #if !defined (IS_GP2X_HOST) virtual void keyDown (uint32_t key); virtual void keyUp (uint32_t key); #endif // !IS_GP2X_HOST virtual void redrawBackground (SDL_Rect *region, SDL_Surface *screen); virtual void render (SDL_Surface *screen); virtual void update (uint32_t elapsedTime); virtual void videoModeChanged (void); private: std::string getCharacterName (void) const; uint8_t getSelectedCharacter (void) const; void loadGraphicResources (void); void removeState (bool fadeOff = true); void selectCharacter (void); void selectNextCharacter (void); void selectPreviousCharacter (void); void setSelectedCharacter (uint8_t character); /// The background. std::auto_ptr m_Background; /// The font when the option is not selected. std::auto_ptr m_FontNormal; /// The font when the option is selected. std::auto_ptr m_FontSelected; /// The currently selected character. uint8_t m_SelectedCharacter; /// The state was already removed. bool m_StateRemoved; }; } #endif // !AMOEBAX_NORMAL_SETUP_STATE_H