global silvermoon_to_undercity= function(plr) { // Silvermoon to Undercity // map id, x, y, z (must be float!) plr.Teleport(0, 1805.0, 336.0, 71.0); }; .RegisterGameObjectEvent(184502, 2, silvermoon_to_undercity); global undercity_to_silvermoon = function(plr) { // Undercity to Silvermoon // map id, x, y, z (must be float!) plr.Teleport(530, 10021.0, -7014.0, 50.0); }; .RegisterGameObjectEvent(182546, 2, undercity_to_silvermoon);