-- MySQL dump 10.11 -- -- Host: localhost Database: ascent_world -- ------------------------------------------------------ -- Server version 5.0.41 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `ai_agents` -- DROP TABLE IF EXISTS `ai_agents`; CREATE TABLE `ai_agents` ( `entryId` int(11) unsigned NOT NULL default '0', `AI_AGENT` smallint(5) unsigned NOT NULL default '0', `procEvent` int(11) unsigned NOT NULL default '0', `procChance` int(11) unsigned NOT NULL default '0', `procCount` int(11) unsigned NOT NULL default '0', `spellId` int(11) unsigned NOT NULL default '0', `spellType` int(11) unsigned NOT NULL default '0', `spelltargetType` int(11) unsigned NOT NULL default '0', `spellCooldown` int(8) NOT NULL default '0', `floatMisc1` float NOT NULL default '0', `Misc2` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`entryId`,`AI_AGENT`,`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `ai_threattospellid` -- DROP TABLE IF EXISTS `ai_threattospellid`; CREATE TABLE `ai_threattospellid` ( `spellId` int(11) unsigned NOT NULL default '0', `mod` int(11) NOT NULL default '0', PRIMARY KEY (`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `areatriggers` -- DROP TABLE IF EXISTS `areatriggers`; CREATE TABLE `areatriggers` ( `AreaTriggerid` int(11) unsigned NOT NULL default '0', `Type` tinyint(3) unsigned default NULL, `Mapid` int(11) unsigned default NULL, `Screen` int(11) unsigned default NULL, `Name` varchar(100) collate utf8_unicode_ci default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0', `required_honor_rank` int(11) unsigned NOT NULL default '0', `required_level` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`AreaTriggerid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `auctionhouse` -- DROP TABLE IF EXISTS `auctionhouse`; CREATE TABLE `auctionhouse` ( `entryid` int(11) unsigned NOT NULL auto_increment, `auctioneer` int(11) unsigned NOT NULL default '0', `AHid` int(11) unsigned NOT NULL default '0', UNIQUE KEY `entryid` (`entryid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `auctions` -- DROP TABLE IF EXISTS `auctions`; CREATE TABLE `auctions` ( `auctionId` int(11) unsigned NOT NULL auto_increment, `auctionhouse` int(11) unsigned default NULL, `item` bigint(10) unsigned default NULL, `owner` int(11) unsigned default NULL, `buyout` int(11) unsigned default NULL, `time` int(11) unsigned default NULL, `bidder` int(11) unsigned default NULL, `bid` int(11) unsigned default NULL, `deposit` int(11) unsigned default NULL, PRIMARY KEY (`auctionId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `characters` -- DROP TABLE IF EXISTS `characters`; CREATE TABLE `characters` ( `guid` int(10) unsigned NOT NULL default '0', `acct` int(10) unsigned NOT NULL default '0', `name` varchar(21) collate utf8_unicode_ci NOT NULL, `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `gender` tinyint(3) unsigned NOT NULL default '0', `level` int(10) unsigned NOT NULL default '0', `xp` int(10) unsigned NOT NULL default '0', `exploration_data` longtext collate utf8_unicode_ci NOT NULL, `skills` longtext collate utf8_unicode_ci NOT NULL, `watched_faction_index` int(10) unsigned NOT NULL default '0', `selected_pvp_title` int(10) unsigned NOT NULL default '0', `available_pvp_titles` int(10) unsigned NOT NULL default '0', `gold` int(10) unsigned NOT NULL default '0', `ammo_id` int(10) unsigned NOT NULL default '0', `available_prof_points` int(10) unsigned NOT NULL default '0', `available_talent_points` int(10) unsigned NOT NULL default '0', `current_hp` int(10) unsigned NOT NULL default '0', `current_power` int(10) unsigned NOT NULL default '0', `pvprank` tinyint(3) unsigned NOT NULL default '0', `bytes` int(10) unsigned NOT NULL default '0', `bytes2` int(10) unsigned NOT NULL default '0', `player_flags` int(10) unsigned NOT NULL default '0', `player_bytes` int(10) unsigned NOT NULL default '0', `positionX` float NOT NULL default '0', `positionY` float NOT NULL default '0', `positionZ` float NOT NULL default '0', `orientation` float NOT NULL default '0', `mapId` int(10) unsigned NOT NULL default '0', `zoneId` int(10) unsigned NOT NULL default '0', `taximask` longtext collate utf8_unicode_ci NOT NULL, `banned` int(10) unsigned NOT NULL default '0', `banReason` varchar(50) collate utf8_unicode_ci NOT NULL, `timestamp` int(11) NOT NULL, `online` int(11) default NULL, `bindpositionX` float NOT NULL default '0', `bindpositionY` float NOT NULL default '0', `bindpositionZ` float NOT NULL default '0', `bindmapId` int(10) unsigned NOT NULL default '0', `bindzoneId` int(10) unsigned NOT NULL default '0', `isResting` tinyint(3) unsigned NOT NULL default '0', `restState` tinyint(3) unsigned NOT NULL default '0', `restTime` int(10) unsigned NOT NULL default '0', `playedtime` longtext collate utf8_unicode_ci NOT NULL, `deathstate` int(10) unsigned NOT NULL default '0', `TalentResetTimes` int(10) unsigned NOT NULL default '0', `first_login` tinyint(3) unsigned NOT NULL default '0', `forced_rename_pending` tinyint(3) unsigned NOT NULL default '0', `publicNote` varchar(32) collate utf8_unicode_ci NOT NULL, `officerNote` varchar(32) collate utf8_unicode_ci NOT NULL, `guildid` int(10) unsigned NOT NULL default '0', `guildRank` int(10) unsigned NOT NULL default '0', `charterId` int(10) unsigned NOT NULL default '0', `totalstableslots` int(10) unsigned NOT NULL default '0', `instance_id` int(10) unsigned NOT NULL default '0', `entrypointmap` int(10) unsigned NOT NULL default '0', `entrypointx` float NOT NULL default '0', `entrypointy` float NOT NULL default '0', `entrypointz` float NOT NULL default '0', `entrypointo` float NOT NULL default '0', `entrypointinstance` int(10) unsigned NOT NULL default '0', `taxi_path` int(10) unsigned NOT NULL default '0', `taxi_lastnode` int(10) unsigned NOT NULL default '0', `taxi_mountid` int(10) unsigned NOT NULL default '0', `transporter` int(10) unsigned NOT NULL default '0', `transporter_xdiff` float NOT NULL default '0', `transporter_ydiff` float NOT NULL default '0', `transporter_zdiff` float NOT NULL default '0', `spells` longtext collate utf8_unicode_ci NOT NULL, `deleted_spells` longtext collate utf8_unicode_ci NOT NULL, `reputation` longtext collate utf8_unicode_ci NOT NULL, `actions` longtext collate utf8_unicode_ci NOT NULL, `auras` longtext collate utf8_unicode_ci NOT NULL, `finished_quests` longtext collate utf8_unicode_ci NOT NULL, `lastDailyReset` int(10) unsigned NOT NULL default '0', `killsToday` int(10) unsigned NOT NULL default '0', `killsYesterday` int(10) unsigned NOT NULL default '0', `killsLifeTime` int(10) unsigned NOT NULL default '0', `honorToday` int(10) unsigned NOT NULL default '0', `honorYesterday` int(10) unsigned NOT NULL default '0', `honorPoints` int(10) unsigned NOT NULL default '0', `difficulty` int(10) unsigned NOT NULL default '0', UNIQUE KEY `guid` (`guid`), KEY `acct` (`acct`), KEY `guildid` (`guildid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `charters` -- DROP TABLE IF EXISTS `charters`; CREATE TABLE `charters` ( `charterId` int(10) unsigned NOT NULL default '0', `leaderGuid` int(10) unsigned NOT NULL default '0', `guildName` varchar(32) collate utf8_unicode_ci NOT NULL, `itemGuid` bigint(20) unsigned NOT NULL default '0', `signer1` int(10) unsigned NOT NULL default '0', `signer2` int(10) unsigned NOT NULL default '0', `signer3` int(10) unsigned NOT NULL default '0', `signer4` int(10) unsigned NOT NULL default '0', `signer5` int(10) unsigned NOT NULL default '0', `signer6` int(10) unsigned NOT NULL default '0', `signer7` int(10) unsigned NOT NULL default '0', `signer8` int(10) unsigned NOT NULL default '0', `signer9` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`charterId`), UNIQUE KEY `leaderGuid` (`leaderGuid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `clientaddons` -- DROP TABLE IF EXISTS `clientaddons`; CREATE TABLE `clientaddons` ( `id` int(10) unsigned NOT NULL auto_increment, `name` varchar(50) collate utf8_unicode_ci default NULL, `crc` bigint(20) unsigned default NULL, `banned` int(10) unsigned NOT NULL default '0', `showinlist` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `index` (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `command_overrides` -- DROP TABLE IF EXISTS `command_overrides`; CREATE TABLE `command_overrides` ( `command_name` varchar(100) collate utf8_unicode_ci NOT NULL default '', `access_level` varchar(10) collate utf8_unicode_ci NOT NULL default '', PRIMARY KEY (`command_name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `corpses` -- DROP TABLE IF EXISTS `corpses`; CREATE TABLE `corpses` ( `guid` int(10) unsigned NOT NULL default '0', `positionX` float NOT NULL default '0', `positionY` float NOT NULL default '0', `positionZ` float NOT NULL default '0', `orientation` float NOT NULL default '0', `zoneId` int(10) unsigned NOT NULL default '38', `mapId` int(10) unsigned NOT NULL default '0', `instanceId` int(10) unsigned NOT NULL default '0', `data` longtext collate utf8_unicode_ci NOT NULL, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creature_formations` -- DROP TABLE IF EXISTS `creature_formations`; CREATE TABLE `creature_formations` ( `creature_sqlid` int(10) unsigned NOT NULL default '0', `followtarget_sqlid` int(10) unsigned NOT NULL default '0', `follow_angle` float NOT NULL default '0', `follow_dist` float NOT NULL default '0', PRIMARY KEY (`creature_sqlid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creature_names` -- DROP TABLE IF EXISTS `creature_names`; CREATE TABLE `creature_names` ( `entry` int(10) unsigned NOT NULL default '0', `creature_name` varchar(100) collate utf8_unicode_ci NOT NULL, `Subname` varchar(100) collate utf8_unicode_ci NOT NULL, `Flags1` int(10) unsigned default '0', `type` int(10) unsigned default '0', `Family` int(10) unsigned default '0', `Rank` int(10) unsigned default '0', `unk4` int(10) unsigned default '0', `SpellDataID` int(10) unsigned default NULL, `displayid` int(10) unsigned default '0', `unk2` float NOT NULL default '1', `unk3` float NOT NULL default '1', `Civilian` tinyint(3) unsigned default NULL, `Leader` tinyint(3) unsigned default NULL, UNIQUE KEY `entry` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creature_proto` -- DROP TABLE IF EXISTS `creature_proto`; CREATE TABLE `creature_proto` ( `entry` int(10) unsigned NOT NULL default '0', `level` int(10) unsigned NOT NULL default '0', `faction` int(10) unsigned NOT NULL default '0', `health` int(10) unsigned NOT NULL default '0', `mana` int(10) unsigned NOT NULL default '0', `scale` float NOT NULL default '0', `npcflags` int(10) unsigned NOT NULL default '0', `attacktime` int(10) unsigned NOT NULL default '0', `mindamage` float NOT NULL default '0', `maxdamage` float NOT NULL default '0', `rangedattacktime` int(10) unsigned NOT NULL default '0', `rangedmindamage` float unsigned NOT NULL default '0', `rangedmaxdamage` float unsigned NOT NULL default '0', `mountdisplayid` int(10) unsigned NOT NULL default '0', `item1slotdisplay` int(10) unsigned NOT NULL default '0', `item1info1` int(10) unsigned NOT NULL default '0', `item1info2` int(10) unsigned NOT NULL default '0', `item2slotdisplay` int(10) unsigned NOT NULL default '0', `item2info1` int(10) unsigned NOT NULL default '0', `item2info2` int(10) unsigned NOT NULL default '0', `item3slotdisplay` int(10) unsigned NOT NULL default '0', `item3info1` int(10) unsigned NOT NULL default '0', `item3info2` int(10) unsigned NOT NULL default '0', `respawntime` int(10) unsigned NOT NULL default '0', `resistance0_armor` int(10) unsigned NOT NULL default '0', `resistance1` int(10) unsigned NOT NULL default '0', `resistance2` int(10) unsigned NOT NULL default '0', `resistance3` int(10) unsigned NOT NULL default '0', `resistance4` int(10) unsigned NOT NULL default '0', `resistance5` int(10) unsigned NOT NULL default '0', `resistance6` int(10) unsigned NOT NULL default '0', `combat_reach` float NOT NULL default '0', `bounding_radius` float NOT NULL default '0', `auras` longtext collate utf8_unicode_ci NOT NULL, `boss` int(10) unsigned NOT NULL default '0', `money` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`entry`), UNIQUE KEY `ID` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creature_quest_finisher` -- DROP TABLE IF EXISTS `creature_quest_finisher`; CREATE TABLE `creature_quest_finisher` ( `id` int(10) unsigned NOT NULL default '0', `quest` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED; -- -- Table structure for table `creature_quest_starter` -- DROP TABLE IF EXISTS `creature_quest_starter`; CREATE TABLE `creature_quest_starter` ( `id` int(10) unsigned NOT NULL default '0', `quest` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci ROW_FORMAT=FIXED; -- -- Table structure for table `creature_spawns` -- DROP TABLE IF EXISTS `creature_spawns`; CREATE TABLE `creature_spawns` ( `id` int(10) unsigned NOT NULL default '0', `entry` int(10) unsigned NOT NULL default '0', `Map` int(10) unsigned NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0', `movetype` int(10) unsigned NOT NULL default '0', `displayid` int(10) unsigned NOT NULL default '0', `factionid` int(10) unsigned NOT NULL default '0', `flags` int(10) unsigned NOT NULL default '0', `bytes` int(10) unsigned NOT NULL default '0', `bytes2` int(10) unsigned NOT NULL default '0', `emote_state` int(10) unsigned NOT NULL default '0', `respawnNpcLink` int(10) unsigned NOT NULL default '0', UNIQUE KEY `id` (`id`), KEY `map` (`Map`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creature_staticspawns` -- DROP TABLE IF EXISTS `creature_staticspawns`; CREATE TABLE `creature_staticspawns` ( `id` int(10) unsigned NOT NULL auto_increment, `entry` int(10) unsigned NOT NULL default '0', `map` int(10) unsigned NOT NULL default '0', `pos_x` float NOT NULL default '0', `pos_y` float NOT NULL default '0', `pos_z` float NOT NULL default '0', `pos_o` float NOT NULL default '0', `movetype` int(10) unsigned NOT NULL default '0', `displayid` int(10) unsigned NOT NULL default '0', `factionid` int(10) unsigned NOT NULL default '0', `flags` int(10) unsigned NOT NULL default '0', `bytes` int(10) unsigned NOT NULL default '0', `bytes2` int(10) unsigned NOT NULL default '0', `emote_state` int(10) unsigned NOT NULL default '0', `respawn_npclink` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creature_waypoints` -- DROP TABLE IF EXISTS `creature_waypoints`; CREATE TABLE `creature_waypoints` ( `creatureid` int(10) unsigned NOT NULL default '0', `waypointid` int(10) unsigned NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `waittime` int(10) unsigned NOT NULL default '0', `flags` int(10) unsigned NOT NULL default '0', `forwardemoteoneshot` tinyint(3) unsigned NOT NULL default '0', `forwardemoteid` int(10) unsigned NOT NULL default '0', `backwardemoteoneshot` tinyint(3) unsigned NOT NULL default '0', `backwardemoteid` int(10) unsigned NOT NULL default '0', `forwardskinid` int(10) unsigned NOT NULL default '0', `backwardskinid` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`creatureid`,`waypointid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `creatureloot` -- DROP TABLE IF EXISTS `creatureloot`; CREATE TABLE `creatureloot` ( `index` int(10) unsigned NOT NULL auto_increment, `entryid` int(10) unsigned NOT NULL default '0', `itemid` int(10) unsigned NOT NULL default '0', `percentchance` float default NULL, PRIMARY KEY (`index`), UNIQUE KEY `index` (`index`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `fishing` -- DROP TABLE IF EXISTS `fishing`; CREATE TABLE `fishing` ( `Zone` int(10) unsigned NOT NULL default '0', `MinSkill` int(10) unsigned default NULL, `MaxSkill` int(10) unsigned default NULL, UNIQUE KEY `Zone` (`Zone`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `fishingloot` -- DROP TABLE IF EXISTS `fishingloot`; CREATE TABLE `fishingloot` ( `index` int(10) unsigned NOT NULL auto_increment, `entryid` int(10) unsigned NOT NULL default '0', `itemid` int(10) unsigned NOT NULL default '0', `percentchance` float NOT NULL default '0', PRIMARY KEY (`index`), UNIQUE KEY `index` (`index`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_names` -- DROP TABLE IF EXISTS `gameobject_names`; CREATE TABLE `gameobject_names` ( `entry` int(10) unsigned NOT NULL default '0', `Type` int(10) unsigned NOT NULL default '0', `DisplayID` int(10) unsigned NOT NULL default '0', `Name` varchar(100) collate utf8_unicode_ci NOT NULL, `sound0` int(10) unsigned NOT NULL default '0', `sound1` int(10) unsigned NOT NULL default '0', `sound2` int(10) unsigned NOT NULL default '0', `sound3` int(10) unsigned NOT NULL default '0', `sound4` int(10) unsigned NOT NULL default '0', `sound5` int(10) unsigned NOT NULL default '0', `sound6` int(10) unsigned NOT NULL default '0', `sound7` int(10) unsigned NOT NULL default '0', `sound8` int(10) unsigned NOT NULL default '0', `sound9` int(10) unsigned NOT NULL default '0', `unknown1` int(10) unsigned NOT NULL default '0', `unknown2` int(10) unsigned NOT NULL default '0', `unknown3` int(10) unsigned NOT NULL default '0', `unknown4` int(10) unsigned NOT NULL default '0', `unknown5` int(10) unsigned NOT NULL default '0', `unknown6` int(10) unsigned NOT NULL default '0', `unknown7` int(10) unsigned NOT NULL default '0', `unknown8` int(10) unsigned NOT NULL default '0', `unknown9` int(10) unsigned NOT NULL default '0', `unknown10` int(10) unsigned NOT NULL default '0', `unknown11` int(10) unsigned NOT NULL default '0', `unknown12` int(10) unsigned NOT NULL default '0', `unknown13` int(10) unsigned NOT NULL default '0', `unknown14` int(10) unsigned NOT NULL default '0', UNIQUE KEY `entry` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_quest_finisher` -- DROP TABLE IF EXISTS `gameobject_quest_finisher`; CREATE TABLE `gameobject_quest_finisher` ( `id` int(10) unsigned NOT NULL default '0', `quest` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_quest_item_binding` -- DROP TABLE IF EXISTS `gameobject_quest_item_binding`; CREATE TABLE `gameobject_quest_item_binding` ( `gameobject_entry` int(10) unsigned NOT NULL default '0', `quest_id` int(10) unsigned NOT NULL default '0', `item_id` int(10) unsigned NOT NULL default '0', `item_count` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_quest_pickup_binding` -- DROP TABLE IF EXISTS `gameobject_quest_pickup_binding`; CREATE TABLE `gameobject_quest_pickup_binding` ( `gameobject_entry` int(10) unsigned NOT NULL default '0', `quest_id` int(10) unsigned NOT NULL default '0', `required_count` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_quest_starter` -- DROP TABLE IF EXISTS `gameobject_quest_starter`; CREATE TABLE `gameobject_quest_starter` ( `id` int(10) unsigned NOT NULL default '0', `quest` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_spawns` -- DROP TABLE IF EXISTS `gameobject_spawns`; CREATE TABLE `gameobject_spawns` ( `ID` int(10) unsigned NOT NULL default '0', `Entry` int(10) unsigned NOT NULL default '0', `Map` int(10) unsigned NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `Facing` float NOT NULL default '0', `o1` float NOT NULL default '0', `o2` float NOT NULL default '0', `o3` float NOT NULL default '0', `o4` float NOT NULL default '0', `State` int(10) unsigned NOT NULL default '0', `Flags` int(10) unsigned NOT NULL default '0', `Faction` int(10) unsigned NOT NULL default '0', `Scale` float NOT NULL default '0', `stateNpcLink` int(10) unsigned NOT NULL default '0', UNIQUE KEY `ID` (`ID`), KEY `Map` (`Map`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gameobject_staticspawns` -- DROP TABLE IF EXISTS `gameobject_staticspawns`; CREATE TABLE `gameobject_staticspawns` ( `id` int(11) unsigned NOT NULL auto_increment, `entry` int(11) unsigned NOT NULL default '0', `map` int(11) unsigned NOT NULL default '0', `pos_x` float NOT NULL default '0', `pos_y` float NOT NULL default '0', `pos_z` float NOT NULL default '0', `pos_o` float NOT NULL default '0', `rot_x` float NOT NULL default '0', `rot_y` float NOT NULL default '0', `rot_z` float NOT NULL default '0', `rot_o` float NOT NULL default '0', `state` int(11) unsigned NOT NULL default '0', `flags` int(11) unsigned NOT NULL default '0', `faction` int(11) unsigned NOT NULL default '0', `scale` float NOT NULL default '0', `state_npclink` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `gm_tickets` -- DROP TABLE IF EXISTS `gm_tickets`; CREATE TABLE `gm_tickets` ( `guid` int(10) unsigned NOT NULL default '0', `name` varchar(200) collate utf8_unicode_ci NOT NULL, `level` int(10) unsigned NOT NULL default '0', `type` int(10) unsigned NOT NULL default '0', `posX` float NOT NULL default '0', `posY` float NOT NULL default '0', `posZ` float NOT NULL default '0', `message` text collate utf8_unicode_ci NOT NULL, `timestamp` int(10) unsigned default NULL, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `graveyards` -- DROP TABLE IF EXISTS `graveyards`; CREATE TABLE `graveyards` ( `id` int(10) unsigned NOT NULL auto_increment, `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0', `zoneid` int(10) unsigned NOT NULL default '0', `adjacentzoneid` int(10) unsigned NOT NULL default '0', `mapid` int(10) unsigned NOT NULL default '0', `factionid` int(10) unsigned NOT NULL default '0', `name` varchar(255) collate utf8_unicode_ci NOT NULL, PRIMARY KEY (`id`), UNIQUE KEY `index` (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `guild_ranks` -- DROP TABLE IF EXISTS `guild_ranks`; CREATE TABLE `guild_ranks` ( `guildId` int(10) unsigned NOT NULL default '0', `rankId` int(10) unsigned NOT NULL default '0', `rankName` varchar(255) collate utf8_unicode_ci NOT NULL, `rankRights` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `guilds` -- DROP TABLE IF EXISTS `guilds`; CREATE TABLE `guilds` ( `guildId` int(10) unsigned NOT NULL auto_increment, `guildName` varchar(32) collate utf8_unicode_ci NOT NULL, `leaderGuid` bigint(20) unsigned NOT NULL default '0', `emblemStyle` int(10) unsigned NOT NULL default '0', `emblemColor` int(10) unsigned NOT NULL default '0', `borderStyle` int(10) unsigned NOT NULL default '0', `borderColor` int(10) unsigned NOT NULL default '0', `backgroundColor` int(10) unsigned NOT NULL default '0', `guildInfo` varchar(100) collate utf8_unicode_ci NOT NULL, `motd` varchar(100) collate utf8_unicode_ci NOT NULL, `createdate` datetime NOT NULL default '0000-00-00 00:00:00', PRIMARY KEY (`guildId`), UNIQUE KEY `guildId` (`guildId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `instances` -- DROP TABLE IF EXISTS `instances`; CREATE TABLE `instances` ( `instanceid` int(10) unsigned NOT NULL default '0', `mapid` int(10) unsigned NOT NULL default '0', `npc_data` longtext collate utf8_unicode_ci NOT NULL, `player_data` longtext collate utf8_unicode_ci NOT NULL, `creation` int(10) unsigned NOT NULL default '0', `expire` int(10) unsigned NOT NULL default '0', `difficulty` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`instanceid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `itemloot` -- DROP TABLE IF EXISTS `itemloot`; CREATE TABLE `itemloot` ( `index` int(10) unsigned NOT NULL auto_increment, `entryid` int(10) unsigned NOT NULL default '0', `itemid` int(10) unsigned NOT NULL default '25', `percentchance` float NOT NULL default '1', PRIMARY KEY (`index`), KEY `i_gameobj_loot_entry` (`entryid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `itempages` -- DROP TABLE IF EXISTS `itempages`; CREATE TABLE `itempages` ( `entry` int(10) unsigned NOT NULL default '0', `text` longtext collate utf8_unicode_ci NOT NULL, `next_page` int(10) unsigned NOT NULL default '0', UNIQUE KEY `entry` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `items` -- DROP TABLE IF EXISTS `items`; CREATE TABLE `items` ( `entry` int(10) unsigned NOT NULL default '0', `class` int(10) unsigned NOT NULL default '0', `subclass` int(10) unsigned NOT NULL default '0', `field4` int(10) unsigned NOT NULL default '0', `name1` varchar(255) collate utf8_unicode_ci NOT NULL, `name2` varchar(255) collate utf8_unicode_ci NOT NULL, `name3` varchar(255) collate utf8_unicode_ci NOT NULL, `name4` varchar(255) collate utf8_unicode_ci NOT NULL, `displayid` int(10) unsigned NOT NULL default '0', `quality` int(10) unsigned NOT NULL default '0', `flags` int(10) unsigned NOT NULL default '0', `buyprice` int(10) unsigned NOT NULL default '0', `sellprice` int(10) unsigned NOT NULL default '0', `inventorytype` int(10) unsigned NOT NULL default '0', `allowableclass` int(10) unsigned NOT NULL default '0', `allowablerace` int(10) unsigned NOT NULL default '0', `itemlevel` int(10) unsigned NOT NULL default '0', `requiredlevel` int(10) unsigned NOT NULL default '0', `RequiredSkill` int(10) unsigned NOT NULL default '0', `RequiredSkillRank` int(10) unsigned NOT NULL default '0', `RequiredSkillSubRank` int(10) unsigned NOT NULL default '0', `RequiredPlayerRank1` int(10) unsigned NOT NULL default '0', `RequiredPlayerRank2` int(10) unsigned NOT NULL default '0', `RequiredFaction` int(10) unsigned NOT NULL default '0', `RequiredFactionStanding` int(10) unsigned NOT NULL default '0', `Unique` int(10) unsigned NOT NULL default '0', `maxcount` int(10) unsigned NOT NULL default '0', `ContainerSlots` int(10) unsigned NOT NULL default '0', `stat_type1` int(10) unsigned NOT NULL default '0', `stat_value1` int(11) NOT NULL default '0', `stat_type2` int(10) unsigned NOT NULL default '0', `stat_value2` int(11) NOT NULL default '0', `stat_type3` int(10) unsigned NOT NULL default '0', `stat_value3` int(11) NOT NULL default '0', `stat_type4` int(10) unsigned NOT NULL default '0', `stat_value4` int(11) NOT NULL default '0', `stat_type5` int(10) unsigned NOT NULL default '0', `stat_value5` int(11) NOT NULL default '0', `stat_type6` int(10) unsigned NOT NULL default '0', `stat_value6` int(11) NOT NULL default '0', `stat_type7` int(10) unsigned NOT NULL default '0', `stat_value7` int(11) NOT NULL default '0', `stat_type8` int(10) unsigned NOT NULL default '0', `stat_value8` int(11) NOT NULL default '0', `stat_type9` int(10) unsigned NOT NULL default '0', `stat_value9` int(11) NOT NULL default '0', `stat_type10` int(10) unsigned NOT NULL default '0', `stat_value10` int(11) NOT NULL default '0', `dmg_min1` float NOT NULL default '0', `dmg_max1` float NOT NULL default '0', `dmg_type1` int(10) unsigned NOT NULL default '0', `dmg_min2` float NOT NULL default '0', `dmg_max2` float NOT NULL default '0', `dmg_type2` int(10) unsigned NOT NULL default '0', `dmg_min3` float NOT NULL default '0', `dmg_max3` float NOT NULL default '0', `dmg_type3` int(10) unsigned NOT NULL default '0', `dmg_min4` float NOT NULL default '0', `dmg_max4` float NOT NULL default '0', `dmg_type4` int(10) unsigned NOT NULL default '0', `dmg_min5` float NOT NULL default '0', `dmg_max5` float NOT NULL default '0', `dmg_type5` int(10) unsigned NOT NULL default '0', `armor` int(10) unsigned NOT NULL default '0', `holy_res` int(10) unsigned NOT NULL default '0', `fire_res` int(10) unsigned NOT NULL default '0', `nature_res` int(10) unsigned NOT NULL default '0', `frost_res` int(10) unsigned NOT NULL default '0', `shadow_res` int(10) unsigned NOT NULL default '0', `arcane_res` int(10) unsigned NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `ammo_type` int(10) unsigned NOT NULL default '0', `range` float NOT NULL default '0', `spellid_1` int(10) unsigned NOT NULL default '0', `spelltrigger_1` int(10) unsigned NOT NULL default '0', `spellcharges_1` int(11) NOT NULL default '0', `spellcooldown_1` int(11) NOT NULL default '0', `spellcategory_1` int(10) unsigned NOT NULL default '0', `spellcategorycooldown_1` int(11) NOT NULL default '0', `spellid_2` int(10) unsigned NOT NULL default '0', `spelltrigger_2` int(10) unsigned NOT NULL default '0', `spellcharges_2` int(11) NOT NULL default '0', `spellcooldown_2` int(11) NOT NULL default '0', `spellcategory_2` int(10) unsigned NOT NULL default '0', `spellcategorycooldown_2` int(11) NOT NULL default '0', `spellid_3` int(10) unsigned NOT NULL default '0', `spelltrigger_3` int(10) unsigned NOT NULL default '0', `spellcharges_3` int(11) NOT NULL default '0', `spellcooldown_3` int(11) NOT NULL default '0', `spellcategory_3` int(10) unsigned NOT NULL default '0', `spellcategorycooldown_3` int(11) NOT NULL default '0', `spellid_4` int(10) unsigned NOT NULL default '0', `spelltrigger_4` int(10) unsigned NOT NULL default '0', `spellcharges_4` int(11) NOT NULL default '0', `spellcooldown_4` int(11) NOT NULL default '0', `spellcategory_4` int(10) unsigned NOT NULL default '0', `spellcategorycooldown_4` int(11) NOT NULL default '0', `spellid_5` int(10) unsigned NOT NULL default '0', `spelltrigger_5` int(10) unsigned NOT NULL default '0', `spellcharges_5` int(11) NOT NULL default '0', `spellcooldown_5` int(11) NOT NULL default '0', `spellcategory_5` int(10) unsigned NOT NULL default '0', `spellcategorycooldown_5` int(11) NOT NULL default '0', `bonding` int(10) unsigned NOT NULL default '0', `description` varchar(255) collate utf8_unicode_ci NOT NULL, `page_id` int(10) unsigned NOT NULL default '0', `page_language` int(10) unsigned NOT NULL default '0', `page_material` int(10) unsigned NOT NULL default '0', `quest_id` int(10) unsigned NOT NULL default '0', `lock_id` int(10) unsigned NOT NULL default '0', `lock_material` int(10) unsigned NOT NULL default '0', `sheathID` int(10) unsigned NOT NULL default '0', `randomprop` int(10) unsigned NOT NULL default '0', `unk203_1` int(10) unsigned NOT NULL default '0', `block` int(10) unsigned NOT NULL default '0', `itemset` int(10) unsigned NOT NULL default '0', `MaxDurability` int(10) unsigned NOT NULL default '0', `ZoneNameID` int(10) unsigned NOT NULL default '0', `mapid` int(10) unsigned default NULL, `bagfamily` int(10) unsigned NOT NULL default '0', `TotemCategory` int(10) unsigned default NULL, `socket_color_1` int(10) unsigned default NULL, `unk201_3` int(10) unsigned NOT NULL default '0', `socket_color_2` int(10) unsigned default NULL, `unk201_5` int(10) unsigned NOT NULL default '0', `socket_color_3` int(10) unsigned default NULL, `unk201_7` int(10) unsigned NOT NULL default '0', `socket_bonus` int(10) unsigned default NULL, `GemProperties` int(10) unsigned default NULL, `ItemExtendedCost` int(10) unsigned default NULL, `ReqDisenchantSkill` int(10) unsigned NOT NULL default '0', `unk2` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`entry`), UNIQUE KEY `entry` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `lootrandomprop` -- DROP TABLE IF EXISTS `lootrandomprop`; CREATE TABLE `lootrandomprop` ( `entryid` int(10) unsigned NOT NULL default '0', `propid` int(10) unsigned NOT NULL default '0', `percentchance` float default NULL ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `mailbox` -- DROP TABLE IF EXISTS `mailbox`; CREATE TABLE `mailbox` ( `message_id` int(10) unsigned NOT NULL default '0', `message_type` int(10) unsigned NOT NULL default '0', `player_guid` bigint(20) unsigned NOT NULL default '0', `sender_guid` bigint(20) unsigned NOT NULL default '0', `subject` varchar(255) collate utf8_unicode_ci NOT NULL, `body` longtext collate utf8_unicode_ci NOT NULL, `money` int(10) unsigned NOT NULL default '0', `attached_item_guid` bigint(20) unsigned NOT NULL default '0', `cod` int(10) unsigned NOT NULL default '0', `stationary` int(10) unsigned NOT NULL default '0', `expiry_time` int(10) unsigned NOT NULL default '0', `delivery_time` int(10) unsigned NOT NULL default '0', `copy_made` int(10) unsigned NOT NULL default '0', `read_flag` tinyint(3) unsigned NOT NULL default '0', `deleted_flag` tinyint(3) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `npc_gossip_textid` -- DROP TABLE IF EXISTS `npc_gossip_textid`; CREATE TABLE `npc_gossip_textid` ( `entryid` int(10) unsigned NOT NULL default '0', `textid` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`entryid`), UNIQUE KEY `index` (`entryid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `npc_monstersay` -- DROP TABLE IF EXISTS `npc_monstersay`; CREATE TABLE `npc_monstersay` ( `entry` int(10) unsigned NOT NULL default '0', `event` int(10) unsigned NOT NULL default '0', `chance` float NOT NULL default '0', `language` int(10) unsigned NOT NULL default '0', `type` int(10) unsigned NOT NULL default '0', `monstername` longtext collate utf8_unicode_ci, `text0` longtext collate utf8_unicode_ci, `text1` longtext collate utf8_unicode_ci, `text2` longtext collate utf8_unicode_ci, `text3` longtext collate utf8_unicode_ci, `text4` longtext collate utf8_unicode_ci ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `npc_text` -- DROP TABLE IF EXISTS `npc_text`; CREATE TABLE `npc_text` ( `entry` int(10) unsigned NOT NULL default '0', `prob0` float NOT NULL default '0', `text0_0` longtext collate utf8_unicode_ci NOT NULL, `text0_1` longtext collate utf8_unicode_ci NOT NULL, `lang0` int(10) unsigned NOT NULL default '0', `em0_0` int(10) unsigned NOT NULL default '0', `em0_1` int(10) unsigned NOT NULL default '0', `em0_2` int(10) unsigned NOT NULL default '0', `em0_3` int(10) unsigned NOT NULL default '0', `em0_4` int(10) unsigned NOT NULL default '0', `em0_5` int(10) unsigned NOT NULL default '0', `prob1` float NOT NULL default '0', `text1_0` longtext collate utf8_unicode_ci NOT NULL, `text1_1` longtext collate utf8_unicode_ci NOT NULL, `lang1` int(10) unsigned NOT NULL default '0', `em1_0` int(10) unsigned NOT NULL default '0', `em1_1` int(10) unsigned NOT NULL default '0', `em1_2` int(10) unsigned NOT NULL default '0', `em1_3` int(10) unsigned NOT NULL default '0', `em1_4` int(10) unsigned NOT NULL default '0', `em1_5` int(10) unsigned NOT NULL default '0', `prob2` float NOT NULL default '0', `text2_0` longtext collate utf8_unicode_ci NOT NULL, `text2_1` longtext collate utf8_unicode_ci NOT NULL, `lang2` int(10) unsigned NOT NULL default '0', `em2_0` int(10) unsigned NOT NULL default '0', `em2_1` int(10) unsigned NOT NULL default '0', `em2_2` int(10) unsigned NOT NULL default '0', `em2_3` int(10) unsigned NOT NULL default '0', `em2_4` int(10) unsigned NOT NULL default '0', `em2_5` int(10) unsigned NOT NULL default '0', `prob3` float NOT NULL default '0', `text3_0` longtext collate utf8_unicode_ci NOT NULL, `text3_1` longtext collate utf8_unicode_ci NOT NULL, `lang3` int(10) unsigned NOT NULL default '0', `em3_0` int(10) unsigned NOT NULL default '0', `em3_1` int(10) unsigned NOT NULL default '0', `em3_2` int(10) unsigned NOT NULL default '0', `em3_3` int(10) unsigned NOT NULL default '0', `em3_4` int(10) unsigned NOT NULL default '0', `em3_5` int(10) unsigned NOT NULL default '0', `prob4` float NOT NULL default '0', `text4_0` longtext collate utf8_unicode_ci NOT NULL, `text4_1` longtext collate utf8_unicode_ci NOT NULL, `lang4` int(10) unsigned NOT NULL default '0', `em4_0` int(10) unsigned NOT NULL default '0', `em4_1` int(10) unsigned NOT NULL default '0', `em4_2` int(10) unsigned NOT NULL default '0', `em4_3` int(10) unsigned NOT NULL default '0', `em4_4` int(10) unsigned NOT NULL default '0', `em4_5` int(10) unsigned NOT NULL default '0', `prob5` float NOT NULL default '0', `text5_0` longtext collate utf8_unicode_ci NOT NULL, `text5_1` longtext collate utf8_unicode_ci NOT NULL, `lang5` int(10) unsigned NOT NULL default '0', `em5_0` int(10) unsigned NOT NULL default '0', `em5_1` int(10) unsigned NOT NULL default '0', `em5_2` int(10) unsigned NOT NULL default '0', `em5_3` int(10) unsigned NOT NULL default '0', `em5_4` int(10) unsigned NOT NULL default '0', `em5_5` int(10) unsigned NOT NULL default '0', `prob6` float NOT NULL default '0', `text6_0` longtext collate utf8_unicode_ci NOT NULL, `text6_1` longtext collate utf8_unicode_ci NOT NULL, `lang6` int(10) unsigned NOT NULL default '0', `em6_0` int(10) unsigned NOT NULL default '0', `em6_1` int(10) unsigned NOT NULL default '0', `em6_2` int(10) unsigned NOT NULL default '0', `em6_3` int(10) unsigned NOT NULL default '0', `em6_4` int(10) unsigned NOT NULL default '0', `em6_5` int(10) unsigned NOT NULL default '0', `prob7` float NOT NULL default '0', `text7_0` longtext collate utf8_unicode_ci NOT NULL, `text7_1` longtext collate utf8_unicode_ci NOT NULL, `lang7` int(10) unsigned NOT NULL default '0', `em7_0` int(10) unsigned NOT NULL default '0', `em7_1` int(10) unsigned NOT NULL default '0', `em7_2` int(10) unsigned NOT NULL default '0', `em7_3` int(10) unsigned NOT NULL default '0', `em7_4` int(10) unsigned NOT NULL default '0', `em7_5` int(10) unsigned NOT NULL default '0', UNIQUE KEY `entry` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `objectloot` -- DROP TABLE IF EXISTS `objectloot`; CREATE TABLE `objectloot` ( `index` int(10) unsigned NOT NULL auto_increment, `entryid` int(10) unsigned NOT NULL default '0', `itemid` int(10) unsigned NOT NULL default '0', `percentchance` float default NULL, PRIMARY KEY (`index`), KEY `entryid` (`entryid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `petdefaultspells` -- DROP TABLE IF EXISTS `petdefaultspells`; CREATE TABLE `petdefaultspells` ( `entry` int(10) unsigned NOT NULL default '0', `spell` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercooldownitems` -- DROP TABLE IF EXISTS `playercooldownitems`; CREATE TABLE `playercooldownitems` ( `OwnerGuid` int(10) unsigned NOT NULL default '0', `ItemEntry` int(10) unsigned NOT NULL default '0', `SpellID` int(10) unsigned NOT NULL default '0', `SpellCategory` int(10) unsigned NOT NULL default '0', `CooldownTimeStamp` int(10) unsigned NOT NULL default '0', `Cooldown` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercooldownsecurity` -- DROP TABLE IF EXISTS `playercooldownsecurity`; CREATE TABLE `playercooldownsecurity` ( `OwnerGuid` int(10) unsigned NOT NULL default '0', `SpellID` int(10) unsigned NOT NULL default '0', `TimeStamp` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercreateinfo` -- DROP TABLE IF EXISTS `playercreateinfo`; CREATE TABLE `playercreateinfo` ( `Index` tinyint(3) unsigned NOT NULL auto_increment, `race` tinyint(3) unsigned NOT NULL default '0', `factiontemplate` int(10) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `mapID` int(10) unsigned NOT NULL default '0', `zoneID` int(10) unsigned NOT NULL default '0', `positionX` float NOT NULL default '0', `positionY` float NOT NULL default '0', `positionZ` float NOT NULL default '0', `displayID` smallint(5) unsigned NOT NULL default '0', `BaseStrength` tinyint(3) unsigned NOT NULL default '0', `BaseAgility` tinyint(3) unsigned NOT NULL default '0', `BaseStamina` tinyint(3) unsigned NOT NULL default '0', `BaseIntellect` tinyint(3) unsigned NOT NULL default '0', `BaseSpirit` tinyint(3) unsigned NOT NULL default '0', `BaseHealth` int(10) unsigned NOT NULL default '0', `BaseMana` int(10) unsigned NOT NULL default '0', `BaseRage` int(10) unsigned NOT NULL default '0', `BaseFocus` int(10) unsigned NOT NULL default '0', `BaseEnergy` int(10) unsigned NOT NULL default '0', `attackpower` int(10) unsigned NOT NULL default '0', `mindmg` float NOT NULL default '0', `maxdmg` float NOT NULL default '0', PRIMARY KEY (`Index`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercreateinfo_bars` -- DROP TABLE IF EXISTS `playercreateinfo_bars`; CREATE TABLE `playercreateinfo_bars` ( `race` tinyint(3) unsigned default NULL, `class` tinyint(3) unsigned default NULL, `button` int(10) unsigned default NULL, `action` int(10) unsigned default NULL, `type` int(10) unsigned default NULL, `misc` int(10) unsigned default NULL ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercreateinfo_items` -- DROP TABLE IF EXISTS `playercreateinfo_items`; CREATE TABLE `playercreateinfo_items` ( `indexid` tinyint(3) unsigned NOT NULL default '0', `protoid` int(10) unsigned NOT NULL default '0', `slotid` tinyint(3) unsigned NOT NULL default '0', `amount` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercreateinfo_skills` -- DROP TABLE IF EXISTS `playercreateinfo_skills`; CREATE TABLE `playercreateinfo_skills` ( `indexid` tinyint(3) unsigned NOT NULL default '0', `skillid` int(10) unsigned NOT NULL default '0', `level` int(10) unsigned NOT NULL default '0', `maxlevel` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playercreateinfo_spells` -- DROP TABLE IF EXISTS `playercreateinfo_spells`; CREATE TABLE `playercreateinfo_spells` ( `indexid` tinyint(3) unsigned NOT NULL default '0', `spellid` smallint(5) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playeritems` -- DROP TABLE IF EXISTS `playeritems`; CREATE TABLE `playeritems` ( `ownerguid` int(10) unsigned NOT NULL default '0', `guid` bigint(20) unsigned NOT NULL default '0', `entry` int(10) unsigned NOT NULL default '0', `creator` int(10) unsigned NOT NULL default '0', `count` int(10) unsigned NOT NULL default '0', `charges` int(10) unsigned NOT NULL default '0', `flags` int(10) unsigned NOT NULL default '0', `randomprop` int(10) unsigned NOT NULL default '0', `itemtext` int(10) unsigned NOT NULL default '0', `durability` int(10) unsigned NOT NULL default '0', `containerslot` int(11) default '-1' COMMENT 'couldnt find this being used in source', `slot` tinyint(4) NOT NULL default '0', `enchantments` longtext collate utf8_unicode_ci NOT NULL, PRIMARY KEY (`guid`), UNIQUE KEY `guid` (`guid`), KEY `ownerguid` (`ownerguid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playerpets` -- DROP TABLE IF EXISTS `playerpets`; CREATE TABLE `playerpets` ( `ownerguid` bigint(20) unsigned NOT NULL default '0', `petnumber` int(10) unsigned NOT NULL default '0', `name` varchar(21) collate utf8_unicode_ci NOT NULL, `entryid` int(10) unsigned NOT NULL default '0', `data` longtext collate utf8_unicode_ci NOT NULL, `xp` int(10) unsigned NOT NULL default '0', `active` tinyint(3) unsigned NOT NULL default '0', `level` int(10) unsigned NOT NULL default '0', `loyalty` int(10) unsigned NOT NULL default '0', `actionbar` varchar(200) collate utf8_unicode_ci NOT NULL, `nextloyaltyupdate` int(10) unsigned NOT NULL default '0', `summon` int(10) unsigned NOT NULL default '0', `autocastspell` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playerpetspells` -- DROP TABLE IF EXISTS `playerpetspells`; CREATE TABLE `playerpetspells` ( `ownerguid` bigint(20) unsigned NOT NULL default '0', `petnumber` int(10) unsigned NOT NULL default '0', `spellid` int(10) unsigned NOT NULL default '0', `flags` smallint(5) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `playersummonspells` -- DROP TABLE IF EXISTS `playersummonspells`; CREATE TABLE `playersummonspells` ( `ownerguid` bigint(20) unsigned NOT NULL default '0', `entryid` int(10) unsigned NOT NULL default '0', `spellid` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `questlog` -- DROP TABLE IF EXISTS `questlog`; CREATE TABLE `questlog` ( `index` bigint(20) unsigned NOT NULL auto_increment, `player_guid` bigint(20) unsigned NOT NULL default '0', `quest_id` int(10) unsigned NOT NULL default '0', `slot` int(10) unsigned NOT NULL default '0', `time_left` int(10) unsigned NOT NULL default '0', `explored_area1` int(10) unsigned NOT NULL default '0', `explored_area2` int(10) unsigned NOT NULL default '0', `explored_area3` int(10) unsigned NOT NULL default '0', `explored_area4` int(10) unsigned NOT NULL default '0', `mob_kill1` int(10) unsigned NOT NULL default '0', `mob_kill2` int(10) unsigned NOT NULL default '0', `mob_kill3` int(10) unsigned NOT NULL default '0', `mob_kill4` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`index`), KEY `index` (`index`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `quests` -- DROP TABLE IF EXISTS `quests`; CREATE TABLE `quests` ( `entry` int(10) unsigned NOT NULL default '0', `ZoneId` int(10) unsigned NOT NULL default '0', `QuestSort` int(10) unsigned NOT NULL default '0', `QuestFlags` int(10) unsigned NOT NULL default '0', `MinLevel` int(10) unsigned NOT NULL default '0', `MaxLevel` int(10) unsigned NOT NULL default '0', `Type` int(10) unsigned NOT NULL default '0', `RequiredRaces` int(10) unsigned NOT NULL default '0', `RequiredClass` int(10) unsigned NOT NULL default '0', `RequiredTradeskill` int(10) unsigned NOT NULL default '0', `RequiredRepFaction` int(10) unsigned NOT NULL default '0', `RequiredRepValue` int(10) unsigned NOT NULL default '0', `LimitTime` int(10) unsigned NOT NULL default '0', `SpecialFlags` int(10) unsigned NOT NULL default '0', `PrevQuestId` int(10) unsigned NOT NULL default '0', `NextQuestId` int(10) unsigned NOT NULL default '0', `srcItem` int(10) unsigned NOT NULL default '0', `SrcItemCount` int(10) unsigned NOT NULL default '0', `Title` text collate utf8_unicode_ci NOT NULL, `Details` text collate utf8_unicode_ci NOT NULL, `Objectives` text collate utf8_unicode_ci NOT NULL, `CompletionText` text collate utf8_unicode_ci NOT NULL, `IncompleteText` text collate utf8_unicode_ci NOT NULL, `EndText` text collate utf8_unicode_ci NOT NULL, `ObjectiveText1` text collate utf8_unicode_ci NOT NULL, `ObjectiveText2` text collate utf8_unicode_ci NOT NULL, `ObjectiveText3` text collate utf8_unicode_ci NOT NULL, `ObjectiveText4` text collate utf8_unicode_ci NOT NULL, `ReqItemId1` int(10) unsigned NOT NULL default '0', `ReqItemId2` int(10) unsigned NOT NULL default '0', `ReqItemId3` int(10) unsigned NOT NULL default '0', `ReqItemId4` int(10) unsigned NOT NULL default '0', `ReqItemCount1` int(10) unsigned NOT NULL default '0', `ReqItemCount2` int(10) unsigned NOT NULL default '0', `ReqItemCount3` int(10) unsigned NOT NULL default '0', `ReqItemCount4` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOId1` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOId2` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOId3` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOId4` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOCount1` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOCount2` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOCount3` int(10) unsigned NOT NULL default '0', `ReqKillMobOrGOCount4` int(10) unsigned NOT NULL default '0', `RewChoiceItemId1` int(10) unsigned NOT NULL default '0', `RewChoiceItemId2` int(10) unsigned NOT NULL default '0', `RewChoiceItemId3` int(10) unsigned NOT NULL default '0', `RewChoiceItemId4` int(10) unsigned NOT NULL default '0', `RewChoiceItemId5` int(10) unsigned NOT NULL default '0', `RewChoiceItemId6` int(10) unsigned NOT NULL default '0', `RewChoiceItemCount1` int(10) unsigned NOT NULL default '0', `RewChoiceItemCount2` int(10) unsigned NOT NULL default '0', `RewChoiceItemCount3` int(10) unsigned NOT NULL default '0', `RewChoiceItemCount4` int(10) unsigned NOT NULL default '0', `RewChoiceItemCount5` int(10) unsigned NOT NULL default '0', `RewChoiceItemCount6` int(10) unsigned NOT NULL default '0', `RewItemId1` int(10) unsigned NOT NULL default '0', `RewItemId2` int(10) unsigned NOT NULL default '0', `RewItemId3` int(10) unsigned NOT NULL default '0', `RewItemId4` int(10) unsigned NOT NULL default '0', `RewItemCount1` int(10) unsigned NOT NULL default '0', `RewItemCount2` int(10) unsigned NOT NULL default '0', `RewItemCount3` int(10) unsigned NOT NULL default '0', `RewItemCount4` int(10) unsigned NOT NULL default '0', `RewRepFaction1` int(10) unsigned NOT NULL default '0', `RewRepFaction2` int(10) unsigned NOT NULL default '0', `RewRepValue1` int(10) unsigned NOT NULL default '0', `RewRepValue2` int(10) unsigned NOT NULL default '0', `RewRepLimit` int(10) unsigned NOT NULL default '0', `RewMoney` int(10) unsigned NOT NULL default '0', `RewXP` int(10) unsigned NOT NULL default '0', `RewSpell` int(10) unsigned NOT NULL default '0', `CastSpell` int(10) unsigned NOT NULL default '0', `PointMapId` int(10) unsigned NOT NULL default '0', `PointX` float NOT NULL default '0', `PointY` float NOT NULL default '0', `PointOpt` int(10) unsigned NOT NULL default '0', `RequiredMoney` int(10) unsigned NOT NULL default '0', `ExploreTrigger1` int(10) unsigned NOT NULL default '0', `ExploreTrigger2` int(10) unsigned NOT NULL default '0', `ExploreTrigger3` int(10) unsigned NOT NULL default '0', `ExploreTrigger4` int(10) unsigned NOT NULL default '0', `RequiredQuest1` int(10) unsigned NOT NULL default '0', `RequiredQuest2` int(10) unsigned NOT NULL default '0', `RequiredQuest3` int(10) unsigned NOT NULL default '0', `RequiredQuest4` int(10) unsigned NOT NULL default '0', `ReceiveItemId1` int(10) unsigned NOT NULL default '0', `ReceiveItemId2` int(10) unsigned NOT NULL default '0', `ReceiveItemId3` int(10) unsigned NOT NULL default '0', `ReceiveItemId4` int(10) unsigned NOT NULL default '0', `ReceiveItemCount1` int(10) unsigned NOT NULL default '0', `ReceiveItemCount2` int(10) unsigned NOT NULL default '0', `ReceiveItemCount3` int(10) unsigned NOT NULL default '0', `ReceiveItemCount4` int(10) unsigned NOT NULL default '0', `IsRepeatable` int(11) NOT NULL default '0', PRIMARY KEY (`entry`), UNIQUE KEY `entry` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `recall` -- DROP TABLE IF EXISTS `recall`; CREATE TABLE `recall` ( `id` int(10) unsigned NOT NULL auto_increment, `locname` varchar(10) collate utf8_unicode_ci NOT NULL, `mapid` int(10) unsigned NOT NULL default '0', `positionX` float NOT NULL default '0', `positionY` float NOT NULL default '0', `positionZ` float NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `reputation_creature_onkill` -- DROP TABLE IF EXISTS `reputation_creature_onkill`; CREATE TABLE `reputation_creature_onkill` ( `creature_id` int(10) unsigned NOT NULL default '0', `faction_change_alliance` int(10) unsigned NOT NULL default '0', `faction_change_horde` int(10) unsigned NOT NULL default '0', `change_value` int(11) NOT NULL default '0', `rep_limit` int(11) NOT NULL default '0', KEY `index` (`creature_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `reputation_faction_onkill` -- DROP TABLE IF EXISTS `reputation_faction_onkill`; CREATE TABLE `reputation_faction_onkill` ( `faction_id` int(30) NOT NULL default '0', `change_factionid_alliance` int(30) NOT NULL default '0', `change_deltamin_alliance` int(30) NOT NULL default '0', `change_deltamax_alliance` int(30) NOT NULL default '0', `change_factionid_horde` int(30) NOT NULL default '0', `change_deltamin_horde` int(30) NOT NULL default '0', `change_deltamax_horde` int(30) NOT NULL default '0', KEY `factindex` (`faction_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='source does not match this table'; -- -- Table structure for table `reputation_instance_onkill` -- DROP TABLE IF EXISTS `reputation_instance_onkill`; CREATE TABLE `reputation_instance_onkill` ( `mapid` int(10) unsigned NOT NULL default '0', `mob_rep_reward` int(11) NOT NULL default '0', `mob_rep_limit` int(10) unsigned NOT NULL default '0', `boss_rep_reward` int(11) NOT NULL default '0', `boss_rep_limit` int(10) unsigned NOT NULL default '0', `faction_change_alliance` int(10) unsigned NOT NULL default '0', `faction_change_horde` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `skinningloot` -- DROP TABLE IF EXISTS `skinningloot`; CREATE TABLE `skinningloot` ( `index` int(10) unsigned NOT NULL auto_increment, `entryid` int(10) unsigned NOT NULL default '0', `itemid` int(10) unsigned NOT NULL default '0', `percentchance` float NOT NULL default '0', PRIMARY KEY (`index`), UNIQUE KEY `index` (`index`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `social` -- DROP TABLE IF EXISTS `social`; CREATE TABLE `social` ( `guid` bigint(20) unsigned NOT NULL default '0', `socialguid` bigint(20) unsigned NOT NULL default '0', `flags` varchar(21) collate utf8_unicode_ci NOT NULL, `noticed` tinyint(3) unsigned NOT NULL default '1', PRIMARY KEY (`guid`,`socialguid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `spell_disable` -- DROP TABLE IF EXISTS `spell_disable`; CREATE TABLE `spell_disable` ( `spellid` int(10) unsigned NOT NULL default '0', `replacement_spellid` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `spell_disable_trainers` -- DROP TABLE IF EXISTS `spell_disable_trainers`; CREATE TABLE `spell_disable_trainers` ( `spellid` int(10) unsigned NOT NULL default '0', `replacement_spellid` int(10) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `spellextra` -- DROP TABLE IF EXISTS `spellextra`; CREATE TABLE `spellextra` ( `Id` int(10) unsigned NOT NULL auto_increment, `specialtype` int(10) unsigned default NULL, `enchantableslots` int(10) unsigned default NULL, `ExtraFlags` int(10) unsigned default NULL, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `spelloverride` -- DROP TABLE IF EXISTS `spelloverride`; CREATE TABLE `spelloverride` ( `overrideId` int(10) unsigned NOT NULL default '0', `spellId` int(10) unsigned NOT NULL default '0', UNIQUE KEY `overrideId` (`overrideId`,`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `spells112` -- DROP TABLE IF EXISTS `spells112`; CREATE TABLE `spells112` ( `Id` int(100) default '0', `School` int(100) default '0', `Category` int(100) default '0', `field4` int(100) default '0', `DispelType` int(100) default '0', `MechanicsType` int(100) default '0', `Attributes` int(100) default '0', `AttributesEx` int(100) default '0', `Flags3` int(100) default '0', `field10` int(100) default '0', `field11` int(100) default '0', `UNK12` int(100) default '0', `UNK13` int(100) default '0', `Targets` int(100) default '0', `TargetCreatureType` int(100) default '0', `RequiresSpellFocus` int(100) default '0', `CasterAuraState` int(100) default '0', `TargetAuraState` int(100) default '0', `CastingTimeIndex` int(100) default '0', `RecoveryTime` int(100) default '0', `CategoryRecoveryTime` int(100) default '0', `InterruptFlags` int(100) default '0', `AuraInterruptFlags` int(100) default '0', `ChannelInterruptFlags` int(100) default '0', `procFlags` int(100) default '0', `procChance` int(100) default '0', `procCharges` int(100) default '0', `maxLevel` int(100) default '0', `baseLevel` int(100) default '0', `spellLevel` int(100) default '0', `DurationIndex` int(100) default '0', `powerType` int(100) default '0', `manaCost` int(100) default '0', `manaCostPerlevel` int(100) default '0', `manaPerSecond` int(100) default '0', `manaPerSecondPerLevel` int(100) default '0', `rangeIndex` int(100) default '0', `speed` float default '0', `modalNextSpell` int(100) default '0', `maxstack` int(100) default '0', `Totem1` int(100) default '0', `Totem2` int(100) default '0', `Reagent1` int(100) default '0', `Reagent2` int(100) default '0', `Reagent3` int(100) default '0', `Reagent4` int(100) default '0', `Reagent5` int(100) default '0', `Reagent6` int(100) default '0', `Reagent7` int(100) default '0', `Reagent8` int(100) default '0', `ReagentCount1` int(100) default '0', `ReagentCount2` int(100) default '0', `ReagentCount3` int(100) default '0', `ReagentCount4` int(100) default '0', `ReagentCount5` int(100) default '0', `ReagentCount6` int(100) default '0', `ReagentCount7` int(100) default '0', `ReagentCount8` int(100) default '0', `EquippedItemClass` int(100) default '0', `EquippedItemSubClass` int(100) default '0', `RequiredItemFlags` int(100) default '0', `Effect1` int(100) default '0', `Effect2` int(100) default '0', `Effect3` int(100) default '0', `EffectDieSides1` int(100) default '0', `EffectDieSides2` int(100) default '0', `EffectDieSides3` int(100) default '0', `EffectBaseDice1` int(100) default '0', `EffectBaseDice2` int(100) default '0', `EffectBaseDice3` int(100) default '0', `EffectDicePerLevel1` float default '0', `EffectDicePerLevel2` float default '0', `EffectDicePerLevel3` float default '0', `EffectRealPointsPerLevel1` float default '0', `EffectRealPointsPerLevel2` float default '0', `EffectRealPointsPerLevel3` float default '0', `EffectBasePoints1` int(100) default '0', `EffectBasePoints2` int(100) default '0', `EffectBasePoints3` int(100) default '0', `Effectunk1901` int(100) default '0', `Effectunk1902` int(100) default '0', `Effectunk1903` int(100) default '0', `EffectImplicitTargetA1` int(100) default '0', `EffectImplicitTargetA2` int(100) default '0', `EffectImplicitTargetA3` int(100) default '0', `EffectImplicitTargetB1` int(100) default '0', `EffectImplicitTargetB2` int(100) default '0', `EffectImplicitTargetB3` int(100) default '0', `EffectRadiusIndex1` int(100) default '0', `EffectRadiusIndex2` int(100) default '0', `EffectRadiusIndex3` int(100) default '0', `EffectApplyAuraName1` int(100) default '0', `EffectApplyAuraName2` int(100) default '0', `EffectApplyAuraName3` int(100) default '0', `EffectAmplitude1` int(100) default '0', `EffectAmplitude2` int(100) default '0', `EffectAmplitude3` int(100) default '0', `Effectunknown1` float default '0', `Effectunknown2` float default '0', `Effectunknown3` float default '0', `EffectChainTarget1` int(100) default '0', `EffectChainTarget2` int(100) default '0', `EffectChainTarget3` int(100) default '0', `EffectSpellGroupRelation1` int(100) default '0', `EffectSpellGroupRelation2` int(100) default '0', `EffectSpellGroupRelation3` int(100) default '0', `EffectMiscValue1` int(100) default '0', `EffectMiscValue2` int(100) default '0', `EffectMiscValue3` int(100) default '0', `EffectTriggerSpell1` int(100) default '0', `EffectTriggerSpell2` int(100) default '0', `EffectTriggerSpell3` int(100) default '0', `EffectPointsPerComboPoint1` float default '0', `EffectPointsPerComboPoint2` float default '0', `EffectPointsPerComboPoint3` float default '0', `SpellVisual` int(100) default '0', `field114` int(100) default '0', `dummy` int(100) default '0', `CoSpell` int(100) default '0', `spellPriority` int(100) default '0', `Name` longtext collate utf8_unicode_ci, `NameAlt1` longtext collate utf8_unicode_ci, `NameAlt2` longtext collate utf8_unicode_ci, `NameAlt3` longtext collate utf8_unicode_ci, `NameAlt4` longtext collate utf8_unicode_ci, `NameAlt5` longtext collate utf8_unicode_ci, `NameAlt6` longtext collate utf8_unicode_ci, `NameAlt7` longtext collate utf8_unicode_ci, `NameFlags` longtext collate utf8_unicode_ci, `Rank` longtext collate utf8_unicode_ci, `RankAlt1` longtext collate utf8_unicode_ci, `RankAlt2` longtext collate utf8_unicode_ci, `RankAlt3` longtext collate utf8_unicode_ci, `RankAlt4` longtext collate utf8_unicode_ci, `RankAlt5` longtext collate utf8_unicode_ci, `RankAlt6` longtext collate utf8_unicode_ci, `RankAlt7` longtext collate utf8_unicode_ci, `RankFlags` longtext collate utf8_unicode_ci, `Description` longtext collate utf8_unicode_ci, `DescriptionAlt1` longtext collate utf8_unicode_ci, `DescriptionAlt2` longtext collate utf8_unicode_ci, `DescriptionAlt3` longtext collate utf8_unicode_ci, `DescriptionAlt4` longtext collate utf8_unicode_ci, `DescriptionAlt5` longtext collate utf8_unicode_ci, `DescriptionAlt6` longtext collate utf8_unicode_ci, `DescriptionAlt7` longtext collate utf8_unicode_ci, `DescriptionFlags` longtext collate utf8_unicode_ci, `BuffDescription` longtext collate utf8_unicode_ci, `BuffDescriptionAlt1` longtext collate utf8_unicode_ci, `BuffDescriptionAlt2` longtext collate utf8_unicode_ci, `BuffDescriptionAlt3` longtext collate utf8_unicode_ci, `BuffDescriptionAlt4` longtext collate utf8_unicode_ci, `BuffDescriptionAlt5` longtext collate utf8_unicode_ci, `BuffDescriptionAlt6` longtext collate utf8_unicode_ci, `BuffDescriptionAlt7` longtext collate utf8_unicode_ci, `buffdescflags` int(100) default '0', `ManaCostPercentage` int(100) default '0', `unkflags` int(100) default '0', `StartRecoveryTime` int(100) default '0', `StartRecoveryCategory` int(100) default '0', `SpellFamilyName` int(100) default '0', `SpellGroupType` int(100) default '0', `unkne` int(100) default '0', `MaxTargets` int(100) default '0', `Spell_Dmg_Type` int(100) default '0', `FG` int(100) default '0', `FH` int(100) default '0', `dmg_multiplier_1` float default '0', `dmg_multiplier_2` float default '0', `dmg_multiplier_3` float default '0', `FL` int(100) default '0', `FM` int(100) default '0', `FN` int(100) default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='not touching this :P'; -- -- Table structure for table `teleport_coords` -- DROP TABLE IF EXISTS `teleport_coords`; CREATE TABLE `teleport_coords` ( `id` int(10) unsigned NOT NULL default '0', `name` char(255) collate utf8_unicode_ci NOT NULL, `mapId` int(10) unsigned NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `totrigger` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `totemspells` -- DROP TABLE IF EXISTS `totemspells`; CREATE TABLE `totemspells` ( `spellId` int(10) unsigned NOT NULL default '0', `spellToCast1` int(10) unsigned NOT NULL default '0', `spellToCast2` int(10) unsigned NOT NULL default '0', `spellToCast3` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `trainers` -- DROP TABLE IF EXISTS `trainers`; CREATE TABLE `trainers` ( `creature_id` int(10) unsigned NOT NULL default '0', `SkillLine1` int(10) unsigned NOT NULL default '0', `SkillLine2` int(10) unsigned NOT NULL default '0', `SkillLine3` int(10) unsigned NOT NULL default '0', `SkillLine4` int(10) unsigned NOT NULL default '0', `SkillLine5` int(10) unsigned NOT NULL default '0', `SkillLine6` int(10) unsigned NOT NULL default '0', `SkillLine7` int(10) unsigned NOT NULL default '0', `SkillLine8` int(10) unsigned NOT NULL default '0', `SkillLine9` int(10) unsigned NOT NULL default '0', `SkillLine10` int(10) unsigned NOT NULL default '0', `SkillLine11` int(10) unsigned NOT NULL default '0', `SkillLine12` int(10) unsigned NOT NULL default '0', `SkillLine13` int(10) unsigned NOT NULL default '0', `SkillLine14` int(10) unsigned NOT NULL default '0', `SkillLine15` int(10) unsigned NOT NULL default '0', `SkillLine16` int(10) unsigned NOT NULL default '0', `SkillLine17` int(10) unsigned NOT NULL default '0', `SkillLine18` int(10) unsigned NOT NULL default '0', `SkillLine19` int(10) unsigned NOT NULL default '0', `SkillLine20` int(10) unsigned NOT NULL default '0', `MaxLvL` int(10) unsigned NOT NULL default '0', `Class` int(10) unsigned default NULL, `TalkText` varchar(150) collate utf8_unicode_ci NOT NULL ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `trainerspelloverride` -- DROP TABLE IF EXISTS `trainerspelloverride`; CREATE TABLE `trainerspelloverride` ( `spellid` int(10) unsigned NOT NULL default '0', `cost` int(10) unsigned NOT NULL default '0', `requiredspell` int(10) unsigned NOT NULL default '0', `deletespell` int(10) unsigned NOT NULL default '0', `requiredskill` int(10) unsigned NOT NULL default '0', `requiredskillvalue` int(10) unsigned NOT NULL default '0', `reqlevel` int(10) unsigned NOT NULL default '0', `requiredclass` int(10) unsigned NOT NULL default '0', UNIQUE KEY `spellid` (`spellid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `transport_data` -- DROP TABLE IF EXISTS `transport_data`; CREATE TABLE `transport_data` ( `entry` int(10) unsigned NOT NULL default '0', `name` text collate utf8_unicode_ci, `period` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `tutorials` -- DROP TABLE IF EXISTS `tutorials`; CREATE TABLE `tutorials` ( `playerId` bigint(20) unsigned NOT NULL default '0', `tut0` int(10) unsigned NOT NULL default '0', `tut1` int(10) unsigned NOT NULL default '0', `tut2` int(10) unsigned NOT NULL default '0', `tut3` int(10) unsigned NOT NULL default '0', `tut4` int(10) unsigned NOT NULL default '0', `tut5` int(10) unsigned NOT NULL default '0', `tut6` int(10) unsigned NOT NULL default '0', `tut7` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`playerId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `vendors` -- DROP TABLE IF EXISTS `vendors`; CREATE TABLE `vendors` ( `vendorGuid` int(10) unsigned NOT NULL default '0', `itemGuid` int(10) unsigned NOT NULL default '0', `amount` int(11) NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `weather` -- DROP TABLE IF EXISTS `weather`; CREATE TABLE `weather` ( `zoneId` int(10) unsigned NOT NULL default '0', `effect_none` int(10) unsigned NOT NULL default '0', `effect_rain` int(10) unsigned NOT NULL default '0', `effect_snow` int(10) unsigned NOT NULL default '0', `effect_weak_rain` int(10) unsigned NOT NULL default '0', `effect_unk` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`zoneId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; -- -- Table structure for table `worldmap_info` -- DROP TABLE IF EXISTS `worldmap_info`; CREATE TABLE `worldmap_info` ( `mapid` int(10) unsigned NOT NULL default '0', `screenid` int(10) unsigned default '0', `type` int(10) unsigned default '0', `maxplayers` int(10) unsigned default '0', `minlevel` int(10) unsigned default '1', `repopx` float default '0', `repopy` float default '0', `repopz` float default '0', `repopmapid` int(10) unsigned default '0', `area_name` varchar(100) collate utf8_unicode_ci default '0', `flags` int(10) unsigned NOT NULL default '0', `cooldown` int(10) unsigned NOT NULL default '0', `lvl_mod_a` int(10) unsigned NOT NULL default '0', `required_quest` int(10) unsigned NOT NULL default '0', `required_item` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`mapid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2007-07-26 8:34:11