/* * Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "StdAfx.h" initialiseSingleton( EventMgr ); TimedEvent * TimedEvent::Allocate(void* object, CallbackBase* callback, uint32 flags, time_t time, uint32 repeat) { return new TimedEvent(object, callback, flags, time, repeat, 0); }