/* * Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HONORHANDLER_H #define HONORHANDLER_H class HonorHandler { public: static int32 CalculateHonorPointsForKill(Player *pPlayer, Unit* pVictim); static void RecalculateHonorFields(Player *pPlayer); static void DailyFieldMove(Player *pPlayer); static void PerformStartupTasks(); static void AddHonorPointsToPlayer(Player *pPlayer, uint32 uAmount); static void OnPlayerKilledUnit(Player *pPlayer, Unit* pVictim); static time_t GetNextUpdateTime(); }; #endif