/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
//
// NameTables.h
//
#ifndef __NAMETABLES_H
#define __NAMETABLES_H
struct NameTableEntry
{
uint32 id;
const char *name;
};
inline const char* LookupName(uint32 id, NameTableEntry *table)
{
for(uint32 i = 0; table[i].name != 0; i++)
{
if (table[i].id == id)
return table[i].name;
}
return "UNKNOWN";
}
extern NameTableEntry g_worldOpcodeNames[];
extern NameTableEntry g_logonOpcodeNames[];
extern NameTableEntry g_pluginOpcodeNames[];
#endif