/* * Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // // NameTables.h // #ifndef __NAMETABLES_H #define __NAMETABLES_H struct NameTableEntry { uint32 id; const char *name; }; inline const char* LookupName(uint32 id, NameTableEntry *table) { for(uint32 i = 0; table[i].name != 0; i++) { if (table[i].id == id) return table[i].name; } return "UNKNOWN"; } extern NameTableEntry g_worldOpcodeNames[]; extern NameTableEntry g_logonOpcodeNames[]; extern NameTableEntry g_pluginOpcodeNames[]; #endif