/* * Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef _PROFFESIONS_H #define _PROFFESIONS_H uint32 GetGOReqSkill(GameObject * gameObjTarget); void UseFishing(Player *player); void AddItemFromDisenchant(ItemPrototype *proto,Player*owner); void AddItemFromProspecting(uint32 loot_id,Player*owner); #endif