/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef _PROFFESIONS_H
#define _PROFFESIONS_H
uint32 GetGOReqSkill(GameObject * gameObjTarget);
void UseFishing(Player *player);
void AddItemFromDisenchant(ItemPrototype *proto,Player*owner);
void AddItemFromProspecting(uint32 loot_id,Player*owner);
#endif