/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "WowCrypt.h"
#include
WowCrypt::WowCrypt()
{
_initialized = false;
}
void WowCrypt::Init()
{
_send_i = _send_j = _recv_i = _recv_j = 0;
_initialized = true;
}
void WowCrypt::DecryptRecv(uint8 *data, size_t len)
{
if (!_initialized) return;
if (len < CRYPTED_RECV_LEN) return;
uint8 x;
for (size_t t = 0; t < CRYPTED_RECV_LEN; t++) {
_recv_i %= _key.size();
x = (data[t] - _recv_j) ^ _key[_recv_i];
++_recv_i;
_recv_j = data[t];
data[t] = x;
}
}
void WowCrypt::EncryptSend(uint8 *data, size_t len)
{
if (!_initialized) return;
if (len < CRYPTED_SEND_LEN) return;
uint8 x;
for (size_t t = 0; t < CRYPTED_SEND_LEN; t++) {
_send_i %= _key.size();
x = (data[t] ^ _key[_send_i]) + _send_j;
++_send_i;
data[t] = _send_j = x;
}
}
void WowCrypt::SetKey(uint8 *key, size_t len)
{
_key.resize(len);
std::copy(key, key + len, _key.begin());
}
WowCrypt::~WowCrypt()
{
}