/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef _WOWCRYPT_H
#define _WOWCRYPT_H
#include
#include
class WowCrypt {
public:
WowCrypt();
~WowCrypt();
const static size_t CRYPTED_SEND_LEN = 4;
const static size_t CRYPTED_RECV_LEN = 6;
void Init();
void SetKey(uint8 *, size_t);
void DecryptRecv(uint8 *, size_t);
void EncryptSend(uint8 *, size_t);
bool IsInitialized() { return _initialized; }
private:
std::vector _key;
uint8 _send_i, _send_j, _recv_i, _recv_j;
bool _initialized;
};
#endif