/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
/* *
@file CrashHandler.h
Handles crashes/exceptions on a win32 based platform, writes a dump file,
for later bug fixing.
*/
#ifndef _CRASH_HANDLER_H
#define _CRASH_HANDLER_H
bool HookCrashReporter(bool logon);
void OutputCrashLogLine(const char* format, ...);
#ifdef WIN32
#include
#include
#include "StackWalker.h"
class CStackWalker : public StackWalker
{
public:
void OnOutput(LPCSTR szText);
void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion);
void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr);
};
void StartCrashHandler();
void OnCrash(bool Terminate);
typedef struct _EXCEPTION_POINTERS EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
int __cdecl HandleCrash(PEXCEPTION_POINTERS pExceptPtrs);
#define THREAD_TRY_EXECUTION __try
#define THREAD_HANDLE_CRASH __except(HandleCrash(GetExceptionInformation())) {}
#define THREAD_TRY_EXECUTION2 __try {
#define THREAD_HANDLE_CRASH2 } __except(HandleCrash(GetExceptionInformation())) {}
#else
// We dont wanna confuse nix ;p
#define THREAD_TRY_EXECUTION
#define THREAD_HANDLE_CRASH
#define THREAD_TRY_EXECUTION2 ;
#define THREAD_HANDLE_CRASH2 ;
#endif
#endif