/* * Ascent MMORPG Server * Copyright (C) 2005-2007 Ascent Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "DBCStores.h" #include "DataStore.h" // You need a line like this for every DBC store. If you use createDBCStore (no Indexed), the lines will be ordered the way they are in the file // SpellEntry is the file struct entry (for Spell.dbc here). implementIndexedDBCStore(ItemSetStore,ItemSetEntry) implementIndexedDBCStore(LockStore,Lock) implementIndexedDBCStore(SpellStore,SpellEntry) implementIndexedDBCStore(DurationStore,SpellDuration) implementIndexedDBCStore(RangeStore,SpellRange) implementIndexedDBCStore(EmoteStore,emoteentry) implementIndexedDBCStore(RadiusStore,SpellRadius) implementIndexedDBCStore(CastTimeStore,SpellCastTime) implementIndexedDBCStore(AreaStore,AreaTable) implementIndexedDBCStore(FactionTmpStore,FactionTemplateDBC) implementIndexedDBCStore(RandomPropStore,RandomProps) implementIndexedDBCStore(FactionStore,FactionDBC) implementIndexedDBCStore(EnchantStore,EnchantEntry) implementIndexedDBCStore(WorldMapAreaStore,WorldMapArea) implementDBCStore(WorldMapOverlayStore,WorldMapOverlay) implementDBCStore(SkillStore,skilllinespell) implementIndexedDBCStore(SkillLineStore,skilllineentry) implementDBCStore(TaxiPathStore,DBCTaxiPath) implementDBCStore(TaxiNodeStore,DBCTaxiNode) implementDBCStore(TaxiPathNodeStore,DBCTaxiPathNode) implementDBCStore(WorldSafeLocsStore,GraveyardEntry) implementIndexedDBCStore(TransportAnimationStore,TransportAnimation); implementDBCStore(NameGenStore, NameGenEntry); implementIndexedDBCStore(AuctionHouseStore,AuctionHouseDBC); implementDBCStore(TalentStore, TalentEntry); implementIndexedDBCStore(CreatureSpellDataStore, CreatureSpellDataEntry); implementIndexedDBCStore(CreatureFamilyStore, CreatureFamilyEntry); implementIndexedDBCStore(CharClassStore, CharClassEntry); implementIndexedDBCStore(CharRaceStore, CharRaceEntry); implementIndexedDBCStore(MapStore, MapEntry); implementIndexedDBCStore(ItemExtendedCostStore,ItemExtendedCostEntry); implementIndexedDBCStore(GemPropertiesStore,GemPropertyEntry);