/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef _DATABASE_H
#define _DATABASE_H
#include
using namespace std;
class QueryResult;
class DatabaseThread;
enum DatabaseType
{
DATABASE_TYPE_NONE = 0,
DATABASE_TYPE_MYSQL = 1,
DATABASE_TYPE_PGSQL = 2,
DATABASE_TYPE_ORACLE10 = 3,
DATABASE_TYPE_TOTAL = 4,
};
class Database
{
friend class DatabaseThread;
public:
Database(DatabaseType type) : mType(type) {}
virtual ~Database() {}
virtual bool Initialize(const char* Hostname, unsigned int port,
const char* Username, const char* Password, const char* DatabaseName,
uint32 ConnectionCount, uint32 BufferSize) = 0;
virtual void Shutdown() = 0;
virtual QueryResult* Query(const char* QueryString, ...) = 0;
virtual bool WaitExecute(const char* QueryString, ...) = 0;
virtual bool Execute(const char* QueryString, ...) = 0;
virtual string EscapeString(string Escape) = 0;
virtual void CheckConnections() = 0;
inline DatabaseType GetType() { return mType; }
protected:
DatabaseType mType;
};
class QueryResult
{
public:
QueryResult(uint32 FieldCount, uint32 RowCount, uint32 Type);
virtual ~QueryResult();
virtual bool NextRow() = 0;
inline Field* Fetch() { return mCurrentRow; }
inline uint32 GetFieldCount() const { return mFieldCount; }
inline uint32 GetRowCount() const { return mRowCount; }
protected:
Field *mCurrentRow;
uint32 mFieldCount;
uint32 mRowCount;
uint32 mType;
};
Database* CreateDatabaseInterface(DatabaseType type);
void DestroyDatabaseInterface(Database * ptr);
#endif