/* ************************************************************************* ArmageTron -- Just another Tron Lightcycle Game in 3D. Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) ************************************************************************** This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *************************************************************************** */ #ifndef ArmageTron_CRYPT_H #define ArmageTron_CRYPT_H // basic cryptography class class tCrypt{ public: virtual ~tCrypt(){} virtual int KeyLength()=0; // the key length in bytes (NOT BITS) virtual int MinDataLen()=0; // minimum data length (bytes) virtual int MaxDataLen()=0; // maximum data length virtual int StepDataLen()=0; // data length step virtual void CreateRandomKey(void *keydata)=0; virtual bool SetKey(const void *keydata)=0; virtual bool Crypt(const void *data_in, int data_len, void *data_out)=0; // create crypts for symmetric and asymetric processing static tCrypt *CreateSymmetricCrypt(int id=0); static tCrypt *CreatePublicEncrypt(int id=0); static tCrypt *CreatePrivateEncrypt(int id=0); }; #endif