/* ************************************************************************* ArmageTron -- Just another Tron Lightcycle Game in 3D. Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) ************************************************************************** This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *************************************************************************** */ #ifndef WIN32 #include #endif #include "tRing.h" //#include "gStuff.h" /* *************************************************** tRing: ************************************+************** */ tRing::tRing(){ringNext=this;ringPrev=this;}; tRing::tRing(tRing *insert):ringNext(insert->ringNext),ringPrev(insert){ insert->ringNext=this; ringNext->ringPrev=this; } tRing::~tRing(){ ringNext->ringPrev=ringPrev; ringPrev->ringNext=ringNext; #ifndef WIN32 ringNext=NULL; ringPrev=NULL; #endif }