BuildingType { Name = LAB 10 ID = 27 parent = 499 Infotext = [Sonderforschungslab für Einzelmissionen] Armor = 10000 ConstructionStages = 1 Weather = dry Fields = A1 UseGFXpics = false Pictures { dry = bld_asc_akku.pcx } Pictures RubbleObjects = false Entry = A1 Functions = Research MaxResearch = 1000 NominalResearch = 300 Transportation { MaxLoadableUnits = 0 MaxLoadableUnitSize = 0 MaxLoadableMass = 0 CategoriesNOT = Medium_aircraft Heavy_aircraft Medium_ship Heavy_Ship building|turret|object EntranceSystemNum = 1 } Transportation ConstructionCost { Energy = 0 Material = 0 fuel = 0 } ConstructionCost MaxResourceProduction { Energy = -800 Material = -800 fuel = -800 } MaxResourceProduction defaultProduction { energy = -800 material = -800 fuel = -800 } defaultProduction StorageCapacity { ASCmode { Energy = 0 Material = 0 fuel = 0 } ASCmode } StorageCapacity } BuildingType