BuildingType { Name = wind power plant ID = 5 Infotext = [Windenergiekraftwerk] Armor = 320 parent = 499 ConstructionStages = 1 Weather = dry few_snow much_snow snow_and_ice Fields = A2 B1 UseGFXpics = false Pictures { dry = bld_asc_windpower_dry.pcx few_snow = bld_asc_windpower_fs.pcx much_snow = bld_asc_windpower_ms.pcx snow_and_ice = bld_asc_windpower_ms.pcx } Pictures RubbleObjects = false Entry = A2 Transportation { MaxLoadableUnits = 2 MaxLoadableUnitSize = 10 MaxLoadableMass = 100 CategoriesNOT = Default hoovercraft Medium_tracked_vehicle Heavy_tracked_vehicle Medium_wheeled_vehicle Heavy_wheeled_vehicle Light_aircraft Medium_aircraft Heavy_aircraft Helicopter Light_ship Medium_ship Heavy_Ship Building|turret|object Rail_vehicle } Transportation Functions = Wind_Power_Plant ConstructionCost { Energy = 0 Material = 10000 fuel = 10000 } ConstructionCost MaxResourceProduction { Energy = 5000 } MaxResourceProduction defaultProduction { energy = 5000 } defaultProduction StorageCapacity { ASCmode { Energy = 3000 } ASCmode } StorageCapacity } BuildingType