TerrainType { Parent = 3000 ID = 2001 Name = Seawater dry { Picture = t2001.pcx TerrainProperties = Water } dry light_rain { Picture = t2001.pcx TerrainProperties = Water } light_rain heavy_rain { Picture = t2001_hr.pcx TerrainProperties = Water } heavy_rain few_snow { Picture = t2001.pcx TerrainProperties = Water } few_snow much_snow { Picture = t2001_fs.pcx ; def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov MoveMalus = 25 25 25 25 25 25 25 25 11 25 14 11 25 25 16 12 25 25 TerrainProperties = Water pack_ice } much_snow snow_and_ice { Picture = t2001_ice.pcx TerrainProperties = Water frozen_water } snow_and_ice } TerrainType