TerrainType { Parent = 3000 ID = 2002 Name = Shallow Seawater dry { Picture = t2002.pcx TerrainProperties = Shallow_water } dry light_rain { Picture = t2002.pcx TerrainProperties = Shallow_water } light_rain heavy_rain { Picture = t2002_hr.pcx TerrainProperties = Shallow_water } heavy_rain few_snow { Picture = t2002.pcx TerrainProperties = Shallow_water } few_snow much_snow { Picture = t2002_fs.pcx ; def liT mdT hvT liW mdW hvW tro ril mdA mdS BTO liA hvA liS hvS hli hov MoveMalus = 25 25 25 25 25 25 25 25 11 25 14 11 25 25 16 12 25 25 TerrainProperties = Shallow_water pack_ice } much_snow snow_and_ice { Picture = t2002_ice.pcx TerrainProperties = Shallow_water frozen_water } snow_and_ice } TerrainType