/*! \file clipboard.cpp \brief The clipboard for ASC */ /* This file is part of Advanced Strategic Command; http://www.asc-hq.de Copyright (C) 1994-2005 Martin Bickel and Marc Schellenberger This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "clipboard.h" #include "vehicle.h" #include "buildings.h" #include "gamemap.h" #include "spfst.h" #include "dlg_box.h" const char* clipboardFileExtension = "*.ascclipboard"; ClipBoardBase::ClipBoardBase() { objectNum = 0; // TClipboard* cb = Clipboard(); } void ClipBoardBase::clear() { buf.clear(); objectNum = 0; } void ClipBoardBase::addUnit ( pvehicle unit ) { tmemorystream stream ( &buf, tnstream::appending ); stream.writeInt( ClipVehicle ); unit->write ( stream ); objectNum++; } void ClipBoardBase::addBuilding ( pbuilding bld ) { tmemorystream stream ( &buf, tnstream::appending ); stream.writeInt( ClipBuilding ); bld->write ( stream ); objectNum++; } Vehicle* ClipBoardBase::pasteUnit( tnstream& stream ) { Vehicle* veh = Vehicle::newFromStream( actmap, stream ); actmap->unitnetworkid++; veh->networkid = actmap->unitnetworkid; return veh; } Vehicle* ClipBoardBase::pasteUnit( ) { if ( !objectNum ) return NULL; tmemorystream stream ( &buf, tnstream::reading ); Type type = Type(stream.readInt()); if ( type == ClipVehicle ) return pasteUnit ( stream ); return NULL; } void ClipBoardBase::place ( const MapCoordinate& pos ) { if ( !objectNum ) return; tmemorystream stream ( &buf, tnstream::reading ); Type type = Type(stream.readInt()); if ( type == ClipVehicle ) { pfield fld = actmap->getField ( pos ); Vehicle* veh = pasteUnit ( stream ); if ( !fieldAccessible ( fld, veh ) && !actmap->getgameparameter( cgp_movefrominvalidfields) ) { delete veh; return; } if ( fld->vehicle ) delete fld->vehicle; fld->vehicle = veh; veh->setnewposition( pos.x, pos.y ); } if ( type == ClipBuilding ) { Building* bld = Building::newFromStream ( actmap, stream, false ); for ( int x = 0; x < 4; x++ ) for ( int y = 0; y < 6; y++ ) if ( bld->typ->getpicture ( BuildingType::LocalCoordinate( x , y ) )) { pfield field = actmap->getField( bld->typ->getFieldCoordinate( pos, BuildingType::LocalCoordinate( x, y) )); if ( !field ) { delete bld; displaymessage("building does not fit here", 1 ); return; } /* if ( !bld->typ->terrainaccess.accessible ( field->bdt ) ) { delete bld; displaymessage("building does can not be build here", 1 ); return; } */ if ( field->vehicle ) { delete field->vehicle; field->vehicle = NULL; } if ( field->building ) { delete field->building; field->building = NULL; } } bld->chainbuildingtofield( pos ); } } static int clipboardVersion = 1; void ClipBoardBase::write( tnstream& stream ) { stream.writeInt( clipboardVersion ); stream.writeInt( objectNum ); buf.writetostream ( &stream ); } void ClipBoardBase::read( tnstream& stream ) { stream.readInt(); // Version objectNum = stream.readInt(); buf.readfromstream ( &stream ); }