/*! \file mappolygons.h \brief operating with polygons on a map */ // $Id: mappolygons.h,v 1.1 2004/01/16 19:14:55 mbickel Exp $ /* This file is part of Advanced Strategic Command; http://www.asc-hq.de Copyright (C) 1994-1999 Martin Bickel and Marc Schellenberger This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef mappolygonsH #define mappolygonsH #include "polygontriangulation.h" #include "typen.h" #include "terraintype.h" class Poly_gon { public: typedef MapCoordinate Point; typedef vector::iterator VertexIterator; vector vertex; void read ( tnstream& stream ); void write ( tnstream& stream ) const; }; class PolygonPainerSquareCoordinate : protected PolygonPainter { protected: virtual void setpoint ( int x, int y ); virtual void setpointabs ( int x, int y )=0; public: void setspecificpoint ( int x, int y ) { setpointabs ( x, y ); }; bool paintPolygon ( const Poly_gon& poly ); }; #endif //weather_h