# --------------------------------------------------------------------------- !if !$d(BCB) BCB = $(MAKEDIR)\.. !endif # --------------------------------------------------------------------------- # IDE SECTION # --------------------------------------------------------------------------- # The following section of the project makefile is managed by the BCB IDE. # It is recommended to use the IDE to change any of the values in this # section. # --------------------------------------------------------------------------- VERSION = BCB.05.03 # --------------------------------------------------------------------------- PROJECT = tools.lib OBJFILES = obj\basegfx.obj obj\basestrm.obj obj\buildingtype.obj obj\gameoptions.obj \ obj\misc.obj obj\Named.obj obj\palette.obj obj\sgstream.obj obj\typen.obj \ obj\vehicletype.obj obj\graphicset.obj obj\ascstring.obj \ obj\graphicselector.obj obj\loadpcxc.obj obj\newfont.obj obj\CLoadable.obj \ obj\Property.obj obj\PropertyGroup.obj obj\graphics.obj obj\getopt1.obj \ obj\getopt.obj obj\strtmesg.obj obj\objecttype.obj obj\terraintype.obj \ obj\textfileparser.obj obj\textfiletags.obj RESFILES = MAINSOURCE = tools.bpf RESDEPEN = $(RESFILES) LIBFILES = ..\..\libs\bzlib\win\bzlib.lib ..\..\..\..\sdl\bin\sdl.lib IDLFILES = IDLGENFILES = LIBRARIES = PACKAGES = SPARELIBS = DEFFILE = # --------------------------------------------------------------------------- PATHCPP = .;..\..;..\..\sdl;..\..\LIBS\getopt PATHASM = .; PATHPAS = .; PATHRC = .; LINKER = TLib DEBUGLIBPATH = RELEASELIBPATH = USERDEFINES = _DEBUG;HEXAGON;_WIN32_;WIN32;converter;_NOASM_;_SDL_ SYSDEFINES = _RTLDLL;NO_STRICT INCLUDEPATH = ..\..\LIBS\getopt;..\..\sdl;..\..;..\..\..\source;$(BCB)\include;$(BCB)\include\vcl;..\..\win32;..\..\..\..\SDL\include LIBPATH = ..\..\LIBS\getopt;..\..\sdl;..\..;..\..\..\source;$(BCB)\lib\obj;$(BCB)\lib WARNINGS = -w-par -w-csu LISTFILE = # --------------------------------------------------------------------------- CFLAG1 = -Od -Q -Vx -Ve -X- -a1 -b -k -y -v -vi- -c -tW -tWM -K IDLCFLAGS = PFLAGS = -N2obj -N0obj -$YD -$W -$O- -v -JPHNE -M RFLAGS = AFLAGS = /mx /w2 /zd LFLAGS = /P64 /0 /E # --------------------------------------------------------------------------- ALLOBJ = $(OBJFILES) ALLRES = ALLLIB = # --------------------------------------------------------------------------- !ifdef IDEOPTIONS [Version Info] IncludeVerInfo=0 AutoIncBuild=0 MajorVer=1 MinorVer=0 Release=0 Build=0 Debug=0 PreRelease=0 Special=0 Private=0 DLL=0 [Version Info Keys] CompanyName= FileDescription= FileVersion=1.0.0.0 InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion=1.0.0.0 Comments= [Debugging] DebugSourceDirs=$(BCB)\source\vcl !endif # --------------------------------------------------------------------------- # MAKE SECTION # --------------------------------------------------------------------------- # This section of the project file is not used by the BCB IDE. It is for # the benefit of building from the command-line using the MAKE utility. # --------------------------------------------------------------------------- .autodepend # --------------------------------------------------------------------------- !if "$(USERDEFINES)" != "" AUSERDEFINES = -d$(USERDEFINES:;= -d) !else AUSERDEFINES = !endif !if !$d(BCC32) BCC32 = bcc32 !endif !if !$d(CPP32) CPP32 = cpp32 !endif !if !$d(DCC32) DCC32 = dcc32 !endif !if !$d(TASM32) TASM32 = tasm32 !endif !if !$d(LINKER) LINKER = TLib !endif !if !$d(BRCC32) BRCC32 = brcc32 !endif # --------------------------------------------------------------------------- !if $d(PATHCPP) .PATH.CPP = $(PATHCPP) .PATH.C = $(PATHCPP) !endif !if $d(PATHPAS) .PATH.PAS = $(PATHPAS) !endif !if $d(PATHASM) .PATH.ASM = $(PATHASM) !endif !if $d(PATHRC) .PATH.RC = $(PATHRC) !endif # --------------------------------------------------------------------------- !if "$(LISTFILE)" == "" COMMA = !else COMMA = , !endif $(PROJECT): $(IDLGENFILES) $(OBJFILES) $(RESDEPEN) $(DEFFILE) $(BCB)\BIN\$(LINKER) /u $@ @&&! $(LFLAGS) $? $(COMMA) $(LISTFILE) ! # --------------------------------------------------------------------------- .pas.hpp: $(BCB)\BIN\$(DCC32) $(PFLAGS) -U$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -O$(INCLUDEPATH) --BCB {$< } .pas.obj: $(BCB)\BIN\$(DCC32) $(PFLAGS) -U$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -O$(INCLUDEPATH) --BCB {$< } .cpp.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) $(WARNINGS) -I$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -n$(@D) {$< } .c.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) $(WARNINGS) -I$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -n$(@D) {$< } .c.i: $(BCB)\BIN\$(CPP32) $(CFLAG1) $(WARNINGS) -I$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -n. {$< } .cpp.i: $(BCB)\BIN\$(CPP32) $(CFLAG1) $(WARNINGS) -I$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -n. {$< } .asm.obj: $(BCB)\BIN\$(TASM32) $(AFLAGS) -i$(INCLUDEPATH:;= -i) $(AUSERDEFINES) -d$(SYSDEFINES:;= -d) $<, $@ .rc.res: $(BCB)\BIN\$(BRCC32) $(RFLAGS) -I$(INCLUDEPATH) -D$(USERDEFINES);$(SYSDEFINES) -fo$@ $< # ---------------------------------------------------------------------------