/* * Alizarin Tetris * Run-time and startup-time options. * * Copyright 2000, Westley Weimer & Kiri Wagstaff */ #ifndef __OPTIONS_H #define __OPTIONS_H struct option_struct { /* these are startup-time options */ int bpp_wanted; int sound_wanted; /* you can select no-sound later */ /* these are run-time options: you can change them in the game */ int full_screen; int flame_wanted; int special_wanted; /* "int" because network uses it */ int faster_levels; int long_settle_delay; int upward_rotation; int key_repeat_delay; /* what did ".atrisrc" say about these? */ int named_color; int named_sound; int named_piece; int named_game; } Options; #endif