# Balazar # Copyright (C) 2003-2005 Jean-Baptiste LAMY # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA import cerealizer, tofu, soya, soya.cerealizer4soya import balazar.globdef, balazar.base, balazar.building, balazar.character, balazar.controller, balazar.echassian, balazar.hero, balazar.item, balazar.level, balazar.morkul, balazar.npc, balazar.trap, balazar.vegetation, balazar.weather, balazar.wiseman, balazar.game_interface, balazar.player cerealizer.register_class(balazar.base.DecorativeEntity) cerealizer.register_class(balazar.base.Discutable) cerealizer.register_class(balazar.base.EjectedBody) cerealizer.register_class(balazar.base.Entity) cerealizer.register_class(balazar.base.HurtedBody) cerealizer.register_class(balazar.base.Photographiable) cerealizer.register_class(balazar.base.SensitiveFloor) cerealizer.register_class(balazar.base.SmallHurtedBody) cerealizer.register_class(balazar.base.Strikeable) cerealizer.register_class(balazar.base.Terraformer) cerealizer.register_class(balazar.building.Altar) cerealizer.register_class(balazar.building.Building) cerealizer.register_class(balazar.building.Farm) cerealizer.register_class(balazar.building.Market) cerealizer.register_class(balazar.building.MovingVigie) cerealizer.register_class(balazar.building.RotatingVigie) cerealizer.register_class(balazar.building.Tower) cerealizer.register_class(balazar.building.Temple) cerealizer.register_class(balazar.building.Vigie) cerealizer.register_class(balazar.character.Action) cerealizer.register_class(balazar.character.AddState) cerealizer.register_class(balazar.character.Blood) cerealizer.register_class(balazar.character.Character) cerealizer.register_class(balazar.character.Eclat) cerealizer.register_class(balazar.character.FallingItem) cerealizer.register_class(balazar.character.FightAction) cerealizer.register_class(balazar.character.HealEffect) cerealizer.register_class(balazar.character.ItemAction) cerealizer.register_class(balazar.character.ItemState) cerealizer.register_class(balazar.character.NewItemState) cerealizer.register_class(balazar.character.SoundState) cerealizer.register_class(balazar.character.State) cerealizer.register_class(balazar.character.Step) cerealizer.register_class(balazar.character.ValueState) cerealizer.register_class(balazar.controller.StackController) cerealizer.register_class(balazar.echassian.AIController) cerealizer.register_class(balazar.echassian.Echassian) cerealizer.register_class(balazar.hero.Balazar) cerealizer.register_class(balazar.hero.Hero) cerealizer.register_class(balazar.item.Axe) cerealizer.register_class(balazar.item.Camera) cerealizer.register_class(balazar.item.CursedSword) cerealizer.register_class(balazar.item.EquipableItem) cerealizer.register_class(balazar.item.Food) cerealizer.register_class(balazar.item.HalfVisibleAxe) cerealizer.register_class(balazar.item.Item) cerealizer.register_class(balazar.item.Key) cerealizer.register_class(balazar.item.KillRay) cerealizer.register_class(balazar.item.KillerEffect) cerealizer.register_class(balazar.item.Knife) cerealizer.register_class(balazar.item.LeftHandHorizontalItem) cerealizer.register_class(balazar.item.LeftHandItem) cerealizer.register_class(balazar.item.Map) cerealizer.register_class(balazar.item.MorkulKillerKnife) cerealizer.register_class(balazar.item.MushroomFood) cerealizer.register_class(balazar.item.OldMushroomFood) cerealizer.register_class(balazar.item.Photo) cerealizer.register_class(balazar.item.PomponScepter) cerealizer.register_class(balazar.item.RightHandItem) cerealizer.register_class(balazar.item.Scepter) cerealizer.register_class(balazar.item.TelekinesyCursedItem) cerealizer.register_class(balazar.item.TuryleSword) cerealizer.register_class(balazar.item.UseableItem) cerealizer.register_class(balazar.item.Weapon) cerealizer.register_class(balazar.level.Bridge) cerealizer.register_class(balazar.level.Country) cerealizer.register_class(balazar.level.Level) cerealizer.register_class(balazar.morkul.Morkul) cerealizer.register_class(balazar.morkul.MorkulAIController) cerealizer.register_class(balazar.morkul.MorkulChief) cerealizer.register_class(balazar.morkul.MorkulChiefWithScepter) cerealizer.register_class(balazar.npc.AIController) cerealizer.register_class(balazar.npc.Monster) cerealizer.register_class(balazar.npc.NPC) cerealizer.register_class(balazar.trap.Chest) cerealizer.register_class(balazar.trap.FallingVigie) cerealizer.register_class(balazar.trap.Gloom) cerealizer.register_class(balazar.trap.Grid) cerealizer.register_class(balazar.trap.GridOpener) cerealizer.register_class(balazar.trap.LifeAltar) cerealizer.register_class(balazar.trap.ManualGridOpener) cerealizer.register_class(balazar.trap.MiamGrid) cerealizer.register_class(balazar.trap.NoMonsterGrid) cerealizer.register_class(balazar.trap.OpenableTrap) cerealizer.register_class(balazar.trap.TrapState) cerealizer.register_class(balazar.trap.TrappedTile) cerealizer.register_class(balazar.trap.RotatingBridgeTile) cerealizer.register_class(balazar.trap.Mill) cerealizer.register_class(balazar.vegetation.Fasme) cerealizer.register_class(balazar.vegetation.GiantMushroom) cerealizer.register_class(balazar.vegetation.HurtState) cerealizer.register_class(balazar.vegetation.Mushroom) cerealizer.register_class(balazar.vegetation.PlantElement) cerealizer.register_class(balazar.vegetation.SpcState) cerealizer.register_class(balazar.vegetation.Spore) cerealizer.register_class(balazar.vegetation.TreasureTreePompon) cerealizer.register_class(balazar.vegetation.TreePompon) cerealizer.register_class(balazar.vegetation.Vegetal) cerealizer.register_class(balazar.vegetation.VegetalAction) cerealizer.register_class(balazar.vegetation.VegetalState) cerealizer.register_class(balazar.weather.Rain) cerealizer.register_class(balazar.weather.Snow) cerealizer.register_class(balazar.weather.StarSprite) cerealizer.register_class(balazar.weather.SunSprite) cerealizer.register_class(balazar.weather.WeatherAgent) cerealizer.register_class(balazar.weather.WeatherAtmosphere) cerealizer.register_class(balazar.weather.WeatherState) cerealizer.register_class(balazar.wiseman.Wiseman) cerealizer.register_class(balazar.wiseman.AIController) # Increase the maximum size of a transfered file import tofu.client tofu.client.MAX_LENGTH = 1000000 tofu.enable_pickle (1, 0) tofu.enable_cerealizer(0, 1) soya.tofu4soya.init( balazar.game_interface.GameInterface, balazar.player.Player, balazar.level.Level, balazar.character.Action, balazar.character.State, balazar.character.Character, )