#ifndef __GAME_H__ #define __GAME_H__ #include "def.h" void game_print_family(FILE *stream, int family); void game_play_ia(struct _prog *prog_data); void game_hand_position(struct _prog *prog_data, int); void game_distribute_phase1(struct _prog *); void game_finish_phase1(struct _prog *); void game_distribute_phase2(struct _prog *prog_data); void game_turn(struct _prog *prog_data, struct _card *card); void game_middle_position(struct _prog *prog_data); void game_position_middle(struct _card *card, struct _prog *, int player); void game_start(struct _prog *prog_data); void game_choose_trump(struct _prog *prog_data); void game_choose_trump_next(struct _prog *prog_data); void game_print_card(FILE *stream, struct _card *card); gboolean game_find_card(int family, int num, GList *lst); struct _card* game_get_best(int *best, int *family, int majorfamily, GList *lst); void game_check_declarations(struct _prog *prog_data); #endif