Boss { id = 0; model1 = gfx/rw2/eyedroidcommander.blend.raw; texture1 = textures/game/eyedroidcommander.png; health = 200; shield = 150; bbMins = -12 -6 -8; bbMaxs = 12 6 8; flags = EF_WEIGHTLESS+EF_IMMORTAL; gunPosition1 = -8 -10 0; gunPosition2 = 8 -10 0; }; Boss { id = 1; model1 = gfx/rw2/cannonbase.blend.raw; texture1 = textures/game/cannonBase.png; model2 = gfx/rw2/cannontop.blend.raw; texture2 = textures/game/cannonTop1.png; health = 25; maxHealth = 25; bbMins = -8 -8 -5; bbMaxs = 8 8 5; gunPosition1 = 0 -22 8.5; }; @END@