Boss { id = 0; model1 = gfx/primitive/bob.primitive; texture1 = textures/game/iceBlock.jpg; health = 1350; maxHealth = 1350; bbMins = -3 -3 -3; bbMaxs = 3 3 3; }; Boss { id = 1; model1 = gfx/primitive/bob.primitive; texture1 = textures/liquid/lava01.jpg; health = 1350; maxHealth = 1350; bbMins = -3 -3 -3; bbMaxs = 3 3 3; }; @END@