Boss { id = 0; model1 = gfx/md2/spiderBlob.md2; texture1 = textures/game/spiderBlobCommander.png; health = 3000; maxHealth = 3000; shield = 400; maxShield = 400; bbMins = -18 -8 -5; bbMaxs = 18 8 5; gunPosition1 = -7 -24 -2.5; gunPosition2 = 2.5 -24 -2.5; }; @END@