Mission { bsp = data/bsp/bossTest.bsp; supplyCrateList = WEP_UZI|WEP_SHOTGUN|WEP_PLASMA_PISTOL|WEP_PLASMA_RIFLE; fogColor = 0.0 0.0 0.0; fogMin = 1000; fogMax = 9000; fogDensity = 0.35; skySphere = textures/game/dawn.jpg; enemyLevel = 3; exitToMission = @AUTO@; }; @END@