Mission { missionName = Inner Cave Network #5; bsp = data/bsp/caves1.bsp; music = music/Dragon Cave.xm; fogColor = 0.0 0.0 0.0; fogMin = 1000; fogMax = 1500; fogDensity = 0.35; skySphere = textures/game/overcast.png; supplyCrateList = WEP_UZI|WEP_SHOTGUN; enemySpawnList = NME_PISTOL_BLOB|NME_PISTOL_DROID|NME_GRENADE_BLOB|NME_MACHINEGUN_DROID; spawnSize = 3; minSpawnTime = 4000; maxSpawnTime = 4500; exitToMission = AUTO; }; Objective { id = 1; priority = OBJ_PRIORITY_PRIMARY; description = Find a way through the caves; status = OBJ_INCOMPLETE; active = 1; }; Trigger { active = 1; type = TRIGGER_TYPE_LOCATION; action = TRIGGER_ACTION_UPDATE_OBJECTIVE; name = checkpoint; objectiveId = 1; }; @END@