Mission { missionName = Flooded Tunnel 1; bsp = data/bsp/floodedTunnel.bsp; music = music/Sodom of Evil.xm; fogColor = 0.0 0.0 0.0; fogMin = 1000; fogMax = 1500; fogDensity = 0.35; skySphere = textures/game/overcast.png; supplyCrateList = WEP_UZI|WEP_SHOTGUN; enemySpawnList = NME_PISTOL_BLOB|NME_PISTOL_DROID|NME_GRENADE_BLOB|NME_MACHINEGUN_DROID; spawnSize = 10; minSpawnTime = 2000; maxSpawnTime = 3000; exitToMission = AUTO; }; // ============ Exit Keys ============ Objective { id = 1; priority = OBJ_PRIORITY_PRIMARY; description = Open tunnel exit; status = OBJ_INCOMPLETE; targetValue = 2; active = 1; completionTrigger = unlockExitDoor; }; // ============ Thin Bridge Enemy Spawners ============ Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_ENABLE_FEATURE; name = thinBridge1; targetName = thinBridge1Spawner; }; Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_ENABLE_FEATURE; name = thinBridge2; targetName = thinBridge2Spawner; }; // ============ Maze Door 2 Spawner ============ Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_ENABLE_FEATURE; name = mazeDoor2; targetName = mazeDoor2Spawner; }; // ============ Exit Key Spawners ============ Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_ENABLE_FEATURE; name = Exit Key 1; targetName = exitKey1Spawner; }; // ============ Exit Key Spawners ============ Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_ENABLE_FEATURE; name = Exit Key 2; targetName = exitKey2Spawner; }; // ============ Exit Key Triggers ============ Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_UPDATE_OBJECTIVE; name = exitDoor2; objectiveId = 1; }; Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_UPDATE_OBJECTIVE; name = exitDoor1; objectiveId = 1; }; // ============ Exit Door Trigger ============ Trigger { active = 1; type = TRIGGER_TYPE_NONE; action = TRIGGER_ACTION_TOGGLE_STRUCTURE; name = unlockExitDoor; targetName = exitDoor; }; @END@