Grid { name = CheatGrid; x = 0; y = 0; width = 700; height = 500; cellSpacing = 3; rows = 30; cols = 35; valign = 1; halign = 1; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 1; text = Unlimited Health; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Health; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 1; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 3; text = Unlimited Shield; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Shield; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 3; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 5; text = Unlimited Ammo; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Ammo; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 5; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 7; text = Unlimited Oxygen; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Oxygen; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 7; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 9; text = Blind Enemies; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Blind; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 9; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 11; text = Unlimited Ally Health; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = NPC; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 11; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 13; text = No clipping (F/V, Up/Down); }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Clip; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 13; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 15; text = Never be stunned; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Stun; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 15; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 17; text = Teeka Weapon; }; Widget { widgetType = COMBOBOX; grid = CheatGrid; name = TeekaWeapon; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 17; colSpan = 12; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 19; text = Special items not needed; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Items; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 19; colSpan = 12; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 21; text = Save anywhere (F2); }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = SaveGame; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 21; colSpan = 12; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 23; text = Desimilate any enemy; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Time; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 25; colSpan = 12; }; Widget { widgetType = LABEL; grid = CheatGrid; name = label; groupName = cheats; x = 1; y = 25; text = Unlimited Time; }; Widget { widgetType = CHECKBOX; grid = CheatGrid; name = Desimilate; groupName = cheats; enabled = 1; visible = 1; x = 14; y = 23; colSpan = 12; }; Widget { grid = ConfigurationGrid; widgetType = BUTTON; name = Done; label = OK; groupName = additional; enabled = 1; visible = 0; x = 1; y = 27; colSpan = 4; valign = 1; backgroundColor = 0 100 0; }; @END@