Grid { name = ControlConfigGrid; x = 0; y = 0; width = 700; height = 500; cellSpacing = 3; rows = 25; cols = 20; valign = 1; halign = 1; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 1; text = Left; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = left; groupName = controlConfig; enabled = 1; x = 5; y = 1; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 3; text = Right; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = right; groupName = controlConfig; enabled = 1; x = 5; y = 3; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 5; text = Forward; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = forward; groupName = controlConfig; enabled = 1; x = 5; y = 5; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 7; text = Backward; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = back; groupName = controlConfig; enabled = 1; x = 5; y = 7; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 9; text = Jump; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = jump; groupName = controlConfig; enabled = 1; x = 5; y = 9; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 11; text = Fire; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = fire; groupName = controlConfig; enabled = 1; x = 5; y = 11; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 13; text = Action; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = action; groupName = controlConfig; enabled = 1; x = 5; y = 13; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 1; text = Quick Grenade; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = grenade; groupName = controlConfig; enabled = 1; x = 17; y = 1; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 3; text = Cycle Weapon; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = cycleWeapon; groupName = controlConfig; enabled = 1; x = 17; y = 3; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 5; text = Auto / Manual Aim; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = lockTarget; groupName = controlConfig; enabled = 1; x = 17; y = 5; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 7; text = Cycle Target; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = cycleTarget; groupName = controlConfig; enabled = 1; x = 17; y = 7; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 9; text = Rotate Camera Left; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = rotateLeft; groupName = controlConfig; enabled = 1; x = 17; y = 9; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 11; text = Rotate Camera Right; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = rotateRight; groupName = controlConfig; enabled = 1; x = 17; y = 11; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 15; text = Status; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = status; groupName = controlConfig; enabled = 1; x = 5; y = 15; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 11; y = 13; text = Pause; }; Widget { widgetType = INPUT; grid = ControlConfigGrid; name = pause; groupName = controlConfig; enabled = 1; x = 17; y = 13; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 20; text = Mouse Sensitivity; }; Widget { widgetType = SLIDER; grid = ControlConfigGrid; name = mouseSensitivity; groupName = controlConfig; enabled = 1; visible = 1; x = 5; y = 20; colSpan = 14; rowSpan = 1; step = 10; min = 0; max = 999; }; Widget { widgetType = LABEL; grid = ControlConfigGrid; name = label; groupName = controlConfig; x = 1; y = 18; text = Analog Deadzone; }; Widget { widgetType = SLIDER; grid = ControlConfigGrid; name = analogDeadZone; groupName = controlConfig; enabled = 1; visible = 1; x = 5; y = 18; colSpan = 14; rowSpan = 1; step = 100; min = 0; max = 32768; }; Widget { grid = ControlConfigGrid; widgetType = BUTTON; name = Done; label = OK; groupName = controlConfig; enabled = 1; visible = 0; x = 1; y = 23; colSpan = 3; valign = 1; backgroundColor = 0 100 0; }; Widget { grid = ControlConfigGrid; widgetType = BUTTON; name = Reset; label = Reset; groupName = controlConfig; enabled = 1; visible = 0; x = 9; y = 23; colSpan = 3; valign = 1; backgroundColor = 0 0 100; }; Widget { grid = ControlConfigGrid; widgetType = BUTTON; name = Cancel; label = Cancel; groupName = controlConfig; enabled = 1; visible = 0; x = 16; y = 23; colSpan = 3; valign = 1; backgroundColor = 100 0 0; }; @END@