Improve camera rotation a little. (It may be better to store this value in degrees, with a rotation step of 3°.) --- blobandconquer-0.90.orig/src/player.cpp +++ blobandconquer-0.90/src/player.cpp @@ -928,12 +928,12 @@ if (game->isControl(CTRL_ROTATE_LEFT)) { - game->changeCameraRotation(0.025 * engine->getTimeDifference(TD_LOGIC)); + game->changeCameraRotation(2 * PI * engine->getTimeDifference(TD_LOGIC) / 120.0); } if (game->isControl(CTRL_ROTATE_RIGHT)) { - game->changeCameraRotation(-0.025 * engine->getTimeDifference(TD_LOGIC)); + game->changeCameraRotation(-2 * PI * engine->getTimeDifference(TD_LOGIC) / 120.0); } }