textures/mech/glass01 { qer_trans 0.1 surfaceparm trans surfaceparm nolightmap { map textures/mech/glass01.jpg } } textures/mech/glass02 { qer_trans 0.1 surfaceparm trans surfaceparm nolightmap { map textures/mech/glass01.jpg } } textures/mech/energybarrier01 { qer_trans 0.75 surfaceparm trans surfaceparm nolightmap { map textures/mech/energybarrier01.jpg } } textures/mech/energybarrier02 { qer_trans 0.75 surfaceparm trans surfaceparm nolightmap { map textures/mech/energybarrier02.jpg } } textures/mech/light01 { surfaceparm nolightmap { map textures/mech/light01.jpg } } textures/mech/computerscreen01 { surfaceparm nolightmap { map textures/mech/computerscreen01.jpg } } textures/mech/computerscreen02 { surfaceparm nolightmap { map textures/mech/computerscreen02.jpg } } textures/mech/computerscreen03 { surfaceparm nolightmap { map textures/mech/computerscreen03.jpg } } textures/mech/computerscreen04 { surfaceparm nolightmap { map textures/mech/computerscreen04.jpg } } textures/mech/computerscreen05 { surfaceparm nolightmap { map textures/mech/computerscreen05.jpg } } textures/mech/computerscreen06 { surfaceparm nolightmap { map textures/mech/computerscreen06.jpg } } textures/mech/computerscreen07 { surfaceparm nolightmap { map textures/mech/computerscreen07.jpg } } textures/mech/computerscreen08 { surfaceparm nolightmap { map textures/mech/computerscreen08.jpg } } textures/mech/computerscreen09 { surfaceparm nolightmap { map textures/mech/computerscreen09.jpg } }