/* Copyright (C) 2006 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../headers.h" Emitter::Emitter() { entityType = ET_EMITTER; type = EMITTER_FIRE; thinkTime = Math::rrand(1, 3); active = true; } Emitter::~Emitter() { } void Emitter::loadAdditional(Properties *props) { type = props->getInt("type", type); color = props->getColor("color"); active = props->getInt("active", active); Math::limit(&color.color[0], 0.1, 1.0); Math::limit(&color.color[1], 0.1, 1.0); Math::limit(&color.color[2], 0.1, 1.0); } void Emitter::saveAdditional(Properties *props) { props->setProperty("type", type); props->setProperty("color", color); props->setProperty("classname", type); props->setProperty("active", active); }