/* Copyright (C) 2006 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../headers.h" Item::Item(long uniqueId) { this->uniqueId = uniqueId; entityType = ET_ITEM; itemPower = 0; boundingBox.boxType = BOX_HOLLOW; boundingBox.mins.set(-1, -1, -1); boundingBox.maxs.set(1, 1, 1); //updateBoundingBox(); } Item::~Item() { } void Item::loadAdditional(Properties *props) { itemPower = props->getInt("itemPower", itemPower); // ensure bad properties don't override entityType = ET_ITEM; } void Item::saveAdditional(Properties *props) { //props->setName("Item"); props->setProperty("itemPower", itemPower); props->setProperty("type", definition->type); }