/* Copyright (C) 2006 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../headers.h" Particle::Particle() { type = PT_NORMAL; size = 1; bright = false; growth = 0; } Particle::~Particle() { } void Particle::load(Properties *props) { type = props->getInt("type", type); size = props->getFloat("size", size); color = props->getColor("color"); life = props->getFloat("life", life); position = props->getVector("position", position); velocity = props->getVector("velocity", velocity); bright = props->getInt("bright", bright); growth = props->getFloat("growth", growth); } void Particle::save(FILE *fp) { Properties props; props.setName("Particle"); props.setProperty("type", type); props.setProperty("size", size); props.setProperty("color", color); props.setProperty("life", life); props.setProperty("position", position); props.setProperty("velocity", velocity); props.setProperty("bright", bright); props.setProperty("growth", growth); props.save(fp); }