/* Copyright (C) 2006 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "../headers.h" Trap::Trap() { active = true; trapState = false; onTime = 300; offTime = 500; trapType = TRAP_LASER; custom = onTime; } Trap::~Trap() { } void Trap::loadAdditional(Properties *props) { active = props->getInt("active", active); trapState = props->getInt("trapState", trapState); onTime = props->getInt("onTime", onTime); offTime = props->getInt("offTime", offTime); } void Trap::saveAdditional(Properties *props) { props->setName("Trap"); props->setProperty("active", active); props->setProperty("trapState", trapState); props->setProperty("onTime", onTime); props->setProperty("offTime", offTime); }