/* Copyright (C) 2004 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "headers.h" Teleporter::Teleporter() { x = y = 0; destX = destY = 0; sprite = NULL; } void Teleporter::setName(char *name) { strcpy(this->name, name); } void Teleporter::set(int x, int y, int destX, int destY) { this->x = x; this->y = y; this->destX = destX; this->destY = destY; } void Teleporter::setActive(bool active) { this->active = active; }