/* Copyright (C) 2004 Parallel Realities This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "headers.h" Weapon::Weapon() { strcpy(name, ""); id = 0; damage = 0; reload = 0; dx = dy = 0; flags = 0; fireSound = 1; health = 0; } void Weapon::setName(char *name) { strcpy(this->name, name); } int Weapon::getSpeed(int face) { return (dx - ((dx * 2) * face)); }